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The seventh wonder of the ancient world rises from its ashes
📱 1 to 10 phones · 1 team per phone · Independent codes
Eight broken columns, a thousand-year cult
The largest temple in the Greek world, four times the size of the Parthenon, housed a statue of Artemis covered in gold and ivory. Burned down the very night Alexander the Great was born, rebuilt even larger, then forgotten beneath sediment for fifteen centuries. Today, a single column rises from a marshy field. But underground, the priestesses had hidden eight ritual seals the fire never reached.
« "I have seen the walls of Babylon and the hanging gardens, the statue of Zeus at Olympia, the Colossus of Rhodes… but when I saw the temple of Artemis, all else paled." »— — Philo of Byzantium, 3rd century BC
The first sanctuary dedicated to Artemis at Ephesus dates to the 8th century BC. Croesus, King of Lydia, finances its monumental reconstruction around 550 BC: 127 Ionic columns 18 metres tall, a white marble naos, and a chryselephantine statue of the goddess. The temple was one of seven recognised places of asylum in the ancient world.
In 356 BC, Herostratus burns the temple for glory. The Ephesians rebuild it even larger, but the Goths plunder it in AD 262, and Christians recycle its columns for the Basilica of St John and Hagia Sophia. John Turtle Wood rediscovers the site in 1869 after six years of excavation.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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In the footsteps of one of the seven wonders of the world.
A legendary fire and seals that survived it.
The largest Greco-Roman theatre in Asia Minor.
Ephesus
Where gods rivalled men
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
You arrive in Ephesus archaeological site and Artemision, Selçuk, open the link on your phone, the story starts. It's the modern outdoor escape game: audio narration, camera puzzles, final code unlocked as a team. No install. No need to book a time slot.
Of course. Stop at a café, have lunch, resume later: your progress is saved. Many players bake a meal break into the trail, especially with families.
No, solo works very well. The outdoor escape game format in self-guided mode leaves room for introspection: read the story at your pace, hunt clues like a detective. 2-6 players is more social, solo is more contemplative.
Depends on the exact route in Ephesus archaeological site and Artemision, Selçuk. The vast majority of stops are downtown, on sidewalks or squares. If a stair or narrow passage is involved, it's flagged on the product page. Generally: yes, doable with a standard urban stroller.
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Find Artemis's eight seals in the ruins of the greatest ancient city in Asia.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.