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Carlist Wars, guerrilla warfare and the Monte Urgull fortress
📱 1 to 10 phones · 1 team per phone · Independent codes
Two pretenders to the throne. A country torn apart. And a Basque fortress where the last soldiers of a crownless king held out to the end.
The Carlist Wars (1833-1876) are Spain's most overlooked conflicts — yet they explain almost everything about contemporary Basque identity. Two camps: the liberals, supporters of Queen Isabella II, and the Carlists, loyal to the Infante Don Carlos. The Basque Country, land of fueros and traditions, became the bastion of the Carlist cause.
« "God, Fatherland, Fueros, King — four words for which thousands of men died in these mountains." »— — Carlist motto, 19th century
In 1833, King Ferdinand VII died without a male heir. His daughter Isabella, aged three, was proclaimed queen. But the king's brother, Don Carlos, claimed the throne under Salic law. Spain was torn by a civil war that would last, intermittently, for forty-three years.
The Basque Country massively sided with the Carlists. The fueros — the ancestral fiscal and legal privileges of the Basque provinces — were threatened by liberal centralism. For the Basques, defending Don Carlos meant defending their identity. Monte Urgull, a natural fortress overlooking San Sebastián, became a major strategic prize.
The Carlist defeat in 1876 led to the abolition of the fueros. This traumatic loss would fuel Basque nationalism for over a century — an echo that still resonates in the streets you are about to walk.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
5 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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The Carlist Wars are essential to understanding modern Spain — and virtually unknown outside the peninsula.
The ascent of Monte Urgull offers one of the finest views of the Basque coast.
The English Cemetery is one of San Sebastián's best-kept secrets.
Elevation, mountain paths and fortifications — a game for walkers.
Forgotten wars leave the deepest scars.
Climb the fortress. Unravel the Carlist mystery.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
Outdoor escape game format: no physical locks, no actor, no fixed time slot. You start when you want, progress through San Sebastián · Monte Urgull & Fortifications with your phone, and the city itself is the set. More immersive on local history, more flexible in pace.
Easy stroll: between stops you walk 3 to 7 minutes. No tough climbs unless flagged on the product page. If you really want to push, you can jog between stops, but that's not the point.
No, solo works very well. The outdoor escape game format in self-guided mode leaves room for introspection: read the story at your pace, hunt clues like a detective. 2-6 players is more social, solo is more contemplative.
Spring and autumn are the best seasons: mild temperatures, fewer tourists, gorgeous light. Summer is also great but go for early morning before 11 or late afternoon. Winter is perfectly playable, especially in southern cities — San Sebastián · Monte Urgull & Fortifications often feels more authentic then.
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A climb through Spain's most overlooked history — between batteries, a forgotten cemetery and a castle overlooking the bay.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+15 TripCoins granted with your booking
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
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