
The sunken treasure of the Vigo estuary
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1702, a fleet laden with American gold was sunk in the Vigo estuary. Jules Verne made it a chapter of Twenty Thousand Leagues Under the Sea. The treasure has never been found.
On 23 October 1702, an Anglo-Dutch coalition attacked the Spanish galleon fleet returning from the Americas in the Vigo estuary, escorted by the French navy. Rather than surrender the gold to the English, the Spanish sank their own ships. Twenty-five galleons and thirteen French vessels still lie at the bottom of the estuary. Jules Verne had Captain Nemo dive on these wrecks in Twenty Thousand Leagues Under the Sea. This game takes you from Vigo's port to the vestiges of this forgotten battle.
« "It was there that on 22 October 1702, the rich galleons laden for the Spanish government sank. Captain Nemo was the first to draw from this inexhaustible mine." »— — Jules Verne, Twenty Thousand Leagues Under the Sea, 1870
In 1702, the War of the Spanish Succession raged. The Spanish galleon fleet, loaded with gold, silver and goods from the Americas, couldn't return to Cadiz, blocked by the English. Escorted by a French squadron under the Marquis de Châteaurenault, it took refuge in the Vigo estuary, thinking itself safe.
But on 23 October, an armada of 150 Anglo-Dutch ships forced the estuary entrance. The battle was brief and devastating. The Spanish, seeing defeat inevitable, decided to scuttle their galleons rather than surrender them. The gold sank with the ships. Estimates of the treasure range from 30 to 300 million pesos — a colossal fortune.
For three centuries, dozens of expeditions have tried to recover the treasure. Some have brought up cannons, anchors, crockery. But the gold remains missing. The estuary mud, several metres deep, may have swallowed the cargoes. Or had the Spanish already unloaded part of the treasure before the battle? The mystery endures.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
5 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Follow the trail of Europe's greatest sunken treasure, never recovered.
Captain Nemo dived here. The game blends real history and Verne's fiction.
From port to castle, reconstruct the 1702 battle strategy.
The route offers spectacular views of the Vigo estuary and Cíes Islands.
Twenty-five galleons. Millions in gold. Three centuries of mystery. Your turn to dive.
Find the sunken treasure of the Vigo estuary — if Captain Nemo hasn't beaten you to it.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
Outdoor escape game format: no physical locks, no actor, no fixed time slot. You start when you want, progress through Vigo · Port & old town with your phone, and the city itself is the set. More immersive on local history, more flexible in pace.
Easy stroll: between stops you walk 3 to 7 minutes. No tough climbs unless flagged on the product page. If you really want to push, you can jog between stops, but that's not the point.
Yes — it's actually one of our main use cases. Outdoor escape game format, teams of 4 to 6, live ranking possible between groups. For companies above 12 participants, contact us: we can issue linked codes.
The game is playable in light rain — just keep your phone under a hood. For heavy thunderstorms, your code stays valid, you can postpone to another day at no cost.
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At 21 metres depth in the Vigo ria sleeps the gold of New Spain's fleet — and your investigation begins on the quay that watched it sink. Nowhere else in Europe do history and the sea blur so completely.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+15 TripCoins granted with your booking
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
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