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Decode the secret network of D'Annunzio's renegade legionnaires who plotted to destabilize the Free State of Fiume. Uncover their hidden messages, betrayals, and the conspiracy that threatened to ignite a second civil war in 1920s Adriatic.
📱 1 to 10 phones · 1 team per phone · Independent codes
September 1919: Gabriele D'Annunzio seized Fiume with his legionnaires, declaring a free state that defied both Italy and Yugoslavia
You are Corrado Zoli, a Fiuman legionary and diplomat on a secret mission to thwart a conspiracy threatening the Regency of Carnaro in Rijeka, 1919
Dive into the effervescence of Fiume, a free and contested city, where poet-soldiers and Croatian nationalists clashed for the soul of the city.
« I am the poet soldier who speaks to you from the height of my admirable daring »— Gabriele D'Annunzio, Speech to the Legionaries in Fiume, September 12, 1919 (text published in 'Notturno', 1921)
Your quest begins at Trg Riječke rezolucije, a square created in 1921 to commemorate the resolution of October 30, 1918. It was here, in the heart of Rijeka's historic district, that the Croatian National Council of Fiume proclaimed the city's union with Yugoslavia. This 5,000 m² square, close to the port, was a silent witness to post-World War I tensions between Italian-speaking and Croatian communities, especially during Gabriele D'Annunzio's occupation between 1919 and 1920, laying the groundwork for an identity conflict that would mark the city's history. Your first enigma awaits you here, linked to the echoes of that resolution.
The path then leads you to Centralna tržnica Rijeka, the central market, built between 1880 and 1882 by architects Emilio Babić and Antonio Bassi in a historicist style with Neo-Renaissance elements. This 120 m long building, which once housed fish and fresh produce markets for 200 merchants, was also a place for popular gatherings and the dissemination of ideas during the Fiuman period from 1919 to 1924. The walls of this market absorbed the rumors and hopes of Rijeka's inhabitants, serving as a sounding board for the political movements of the time, and it is in this turmoil that you will find your next clue.
Nearby, the Hrvatsko narodno kazalište Ivana pl. Zajca, the Croatian National Theater, opened in 1885 and designed by Hermann Helmer and Ferdinand Fellner, offers a capacity of 800 seats. This theater served as a stage for Croatian language performances even during the Italian occupation of Fiume from 1924 to 1947, maintaining a cultural center in the face of forced Italianization. Named after composer Ivan Zajc (1832-1914), a key figure in the Croatian cultural revival in Rijeka, it represents the persistence of Croatian identity. Your investigations will lead you to decipher a message hidden in the architecture of this emblematic monument of European cultural heritage.
Your journey continues to Crkva Gospe Lurdske, the Church of Our Lady of Lourdes, erected between 1903 and 1905 in a Neo-Gothic style, with its 42 m bell tower dominating Korzo. Built by the Italian-speaking community of Fiume under the Austro-Hungarian Empire and dedicated to the Virgin during the cholera epidemic of 1904, this church was a place of intense pilgrimages during the troubles of the Regency of Carnaro between 1919 and 1920. Its stained glass windows and sculptures bear the traces of these fervent prayers, and you will have to look for symbols there that will help you advance in your investigation into the legionnaires' conspiracy.
Finally, your investigation will lead you to Molo Longo, the historic pier extended in 1872, 400 m long. This strategic point of the port of Fiume was where D'Annunzio's legionary ships docked on September 12, 1919, marking the beginning of the occupation. This remnant of Habsburg port infrastructure, directly connecting to the Trg Riječke rezolucije district, offers you a view of the historic Kvarner port and the city of Rijeka. It is here, facing the Adriatic, that you will assemble the last pieces of the puzzle, understanding the extent of the Regency of Carnaro and the fate of the characters who shaped the history of Fiume 1919-1924, an interactive and immersive visit to the heritage of the European Capital of Culture 2020.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
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Infiltrate the conspirators' circles and unmask their clandestine plans.
Understand the power plays and betrayals within Fiume's factions.
Confront the ambiguity of the Fiume experience, between utopia and totalitarian prelude.
In Fiume, ideals shatter against reality.
Uncover the darkest secrets of the Regency.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
Both at once: it's an outdoor escape game — team puzzles, narration, clues, final code — but in the streets of Rijeka, Croatia, at your pace. The classic scavenger hunt mechanic plus augmented reality through the camera.
Easy stroll: between stops you walk 3 to 7 minutes. No tough climbs unless flagged on the product page. If you really want to push, you can jog between stops, but that's not the point.
Great fit: no costume required, the team really collaborates (it's not a linear path), and the final code earns you a souvenir photo. Pick a calm time slot — early afternoon usually.
The game is playable in light rain — just keep your phone under a hood. For heavy thunderstorms, your code stays valid, you can postpone to another day at no cost.
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Dive into the effervescence of Fiume, a free and contested city, where poet-soldiers and Croatian nationalists clashed for the soul of the city.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
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More ideas for self-guided walking tours, scavenger hunts & city quests in the same city

Uncover the secret codes embedded in Gabriele D'Annunzio's lost Carnaro constitution. Decipher cryptic messages hidden across Rijeka's monuments to expose the truth behind the 1920 occupation.

Uncover the fragments of a secret manifesto hidden by a desperate Fiuman to preserve the city's polyglot soul amid its turbulent past. Reassemble it before it's lost forever.
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Accès libre. Admirez la forteresse médiévale de Trsat, rénovée au XIXe siècle, offrant une vue panoramique sur Rijeka et la baie de Kvarner.
Accès libre. Flânez sur la principale artère piétonne de Rijeka, bordée de bâtiments austro-hongrois, cafés et boutiques, et imprégnez-vous de l'ambiance locale.
30 HRK (environ 4€). Explorez l'histoire navale de Rijeka et du Kvarner, des galions aux navires marchands du XXe siècle.
Prix variables. Savourez les fameux scampi (langoustines) de la baie de Kvarner, réputés pour leur fraîcheur et leur saveur unique, dans un restaurant du port de Rijeka.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.