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Uncover the hidden conspiracy behind Guy Fawkes' treachery. Decode secret messages left by the conspirators in York's medieval heart before the truth is buried forever.
📱 1 to 10 phones · 1 team per phone · Independent codes
On 5 November 1605, Guy Fawkes was discovered beneath the Houses of Parliament with barrels of gunpowder—but the plot's roots run deeper than London
You are a royal archivist in the service of King James I, tasked in autumn 1605 with a critical mission in York: deciphering the last clues left by Guy Fawkes before
Unravel the Gunpowder Plot and trace Guy Fawkes' footsteps through York's medieval alleys, where history is etched into every stone.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
« Let York flourish »— Official motto of the City of York
Your investigation begins at St Michael le Belfrey, a parish church built in Perpendicular Gothic style between 1465 and 1470, adjacent to the magnificent York Minster. It was here that Guy Fawkes, central figure of the 1605 Gunpowder Plot, was baptized on April 16, 1570. The 33-meter high bell tower, restored by George Gilbert Scott in 1847-1850, still echoes with the footsteps of its past. This site, Grade I listed by Historic England in 1954, immediately immerses you in the 17th century, at the heart of the religious and political tensions of the era that marked the city of York.
Continue to St Peter's School, one of the oldest active schools in the world, founded in 627. Guy Fawkes studied here between 1582 and 1586 under headmaster John Pulleyn. This historic site, with its 17th-century buildings and Grade II listing, offers a glimpse into the education received by young Fawkes, who would become a notorious name. The presence of alumni such as Archbishop of Canterbury John Sharp (1645-1714) roots the institution in the long and rich history of the Yorkshire region.
Your journey then leads you to King's Manor, a historic building constructed around 1480 as a Franciscan abbey, acquired by Henry VIII in 1539. Used as a royal palace by Henry VIII and James I, this site is linked to royal visits post-Gunpowder Plot, highlighting the impact of the events you are exploring. The east wing, built in 1482 with Elizabethan renovations around 1610, now houses part of the University of York. Grade I listed in 1954, King's Manor is a testament to monarchical power and its challenges throughout the centuries.
Next, walk through The Shambles, a paved medieval street dating from the 14th century, famous for its overhanging 15th-century timber-framed houses. Formerly a butchers' quarter, with ground-floor stalls, this 370-meter street, mentioned in the 1086 Domesday Book, is Grade II* listed and preserved since 1960. While its direct link to Guy Fawkes is indirect, The Shambles represents the soul of old York, a city that nurtured his childhood and where plots could be hatched out of sight. Nearby, Barley Hall, a restored 14th-century timber-framed house, was the residence of Archbishop of York Thomas Magnus from 1436 to 1441.
Finally, your quest concludes near York Minster, the largest cathedral in Northern Europe, begun in 1230 and largely completed around 1472, with an 81-meter long nave. Its medieval stained-glass windows, including the Great East Window from 1440-1447, witnessed centuries of faith and turmoil. The cathedral, property of the Church of England since 1541 and Grade I listed, survived a major fire in 1984, restored with £2.25 million in public donations. Adjacent, Treasurer's House, residence of the cathedral treasurers from 1370 to 1546, reportedly hosted a ghostly visitation by Roman soldiers in 1930. These sites, part of the York Minster World Heritage Buffer Zone and National Trust properties, seal your immersion in York's heritage and the history of the Gunpowder Plot, offering a deep understanding of the stakes that shaped England.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
Get my code · 12€No calendar booking. Code sent immediately by email.
🔒 Secure payment · Code in 5 min · Free cancellation
Follow the footsteps of England's most famous conspirator.
Decipher coded messages to thwart a dark design.
Immerse yourself in the 17th-century Catholic-Protestant tensions.
Remember, remember the 5th of November.
Eight locations, a dark legacy to unmask.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Unravel the Gunpowder Plot and trace Guy Fawkes' footsteps through York's medieval alleys, where history is etched into every stone.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Tarif variable. Explorez la plus grande cathédrale gothique du Nord de l'Europe, admirez ses vitraux médiévaux et la nef de 81 mètres.
Prix variable. Savourez ce classique de la cuisine du Yorkshire dans un pub traditionnel des rues de York.
Env. 12€. Explorez cette maison du XVIIe siècle, propriété du National Trust, réputée pour ses récits de fantômes de soldats romains.
Env. 8€. Découvrez cette maison à colombages du XIVe siècle, restaurée et gérée par la York Archaeological Trust.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.