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Decipher the dark conspiracy behind Edinburgh's witch trials. Uncover the names, the lies, and the three hundred souls burned on Castle Esplanade between the 1500s and 1700s.
📱 1 to 10 phones · 1 team per phone · Independent codes
Between 1479 and 1722, Edinburgh became a crucible of hysteria and injustice
You are Sir Patrick Geddes, a visionary urban planner, or the Victorian artist John Duncan, both in late 19th century Edinburgh, determined to honor the memory of the victims.
Your mission
Delve into Edinburgh's shadows to uncover the burning truth of the witch trials that scarred Scotland.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
« This fountain, designed by John Duncan, R.S.A, is near the site on which many witches were burned at the stake. The wicked head and serene head signify that some used their exceptional knowledge for evil purposes while others were misunderstood and wished their kind nothing but good. »— Inscription on the plaque, Plaque above Witches' Well, erected in 1912
Your quest begins in front of the Palace of Holyroodhouse, the official residence of the British monarch in Scotland, built in 1671 under Charles II. This palace was the scene of the assassination of David Rizzio, Mary, Queen of Scots' secretary, on March 9, 1566, an event that shook the Scottish court and revealed the political tensions of the era. Here, you perceive the atmosphere of power and suspicion that prevailed, a fertile ground for accusations of witchcraft. The original abbey, founded in 1128 by David I of Scotland, recalls the antiquity of religious power in the city of Edinburgh and Lothians, a power that played a central role in the persecution of the accused.
Ascending the Royal Mile, you reach Canongate Kirk, a parish church completed in 1690. It was the last religious building before Edinburgh Castle on the Royal Mile, commissioned by the Act of the Scottish Parliament on June 26, 1686. Although later than the peak of the witch hunt, it testifies to the continuity of ecclesiastical authority. It is also the burial place of Adam Smith (1723-1790), author of The Wealth of Nations, whose economic ideas would transform society, but who lived in a Scotland still marked by the superstitions of the previous century. This site highlights the duality of Enlightenment thought emerging from a dark past.
Your path then leads you to Mercat Cross, the 16th-century market cross on Parliament Square. Rebuilt in 1885 according to the original 1617 design by architect Robert Mylne, this octagonal cross, 5 meters in diameter with an integrated fountain, was the official site for royal proclamations. It was here that edicts, including those concerning witchcraft, were publicly announced to the population of Edinburgh. The city's motto, "Nemo me impune lacessit" — No one provokes me with impunity — resonates with the severity of the laws of the time, reminding you of the strength of royal authority in suppressing all forms of dissent, including accusations of magic.
Continuing your exploration of Edinburgh's heritage, you arrive at St Giles' Cathedral, a Presbyterian cathedral founded before 1116 and rebuilt after a fire in 1385. Its main tower, completed in 1495 and 47 meters high, dominated the city during the witch trials. Within its walls and adjacent courts, many of these trials took place during the Scottish Reformation (1560-1697). The austere atmosphere of this Scottish historic monument, a candidate for UNESCO heritage, helps you understand the religious zeal that fueled fear and accusations, a crucial aspect of the history of witch hunts in Scotland.
Your journey culminates at the Witches' Well on Castle Esplanade, a cast-iron commemorative fountain inaugurated in 1894 by Sir Patrick Geddes. Designed by John Duncan with symbols such as the serpent (wisdom/rebirth) and foxglove (healing), it marks the site where over 300 witches were burned at the stake between 1479 and 1722. A plaque added in 1912 states, 'Near this site many witches were burned at the stake'. This walking tour of the Scottish capital has allowed you to trace the poignant history of these victims, understand the places of power and judgment, and pay tribute to a dark but foundational period in the identity of Edinburgh and Lothians. Your mission to discover "The Witches' Well" thematic circuit is complete, leaving you with a profound understanding of Edinburgh's burned truth.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Delve into the North Berwick witch trials, a dark chapter in Scottish history.
Understand the paranoia of King James VI and its impact on the accused.
Explore the fishing communities of the Firth of Forth, victims of the era's superstitions.
The shadows of the past whisper forgotten truths.
Uncover the fate of the accused.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Delve into Edinburgh's shadows to uncover the burning truth of the witch trials that scarred Scotland.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Scotland's ancient royal capital
Birthplace of Scotland's monarchs
Birthplace of golf and historic university town
Where Scottish history was forged, amidst castles and legends
Victorian city, cradle of Scottish art and music.
In the heart of the majestic Highlands landscapes
Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Gratuit. Découvrez des collections écossaises et internationales, y compris des artefacts liés à l'histoire sociale et aux croyances.
À partir de 30€. Participez à une dégustation dans un pub historique de la Royal Mile pour découvrir l'esprit d'Écosse.
À partir de 20€. Une attraction immersive qui recrée les moments sombres de l'histoire écossaise, y compris les procès de sorcellerie.
Gratuit (visites guidées payantes). Explorez ce cimetière historique, réputé pour ses légendes de fantômes et ses liens avec l'histoire locale.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.