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Uncover the secret of Rudyard Kipling's vanished manuscript hidden in Brattleboro's shadows. Solve cryptic clues across historic landmarks to decipher his final exile mystery before it's lost forever.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1893, Rudyard Kipling fled scandal in England to build Naulakha, his Vermont haven near Brattleboro
You are a literary investigator, a century after Kipling's departure from Brattleboro.
In 1893, Rudyard Kipling fled scandal in England, building Naulakha, his Vermont
In Rudyard Kipling's Footsteps: The Naulakha Enigma
« “It is the words that matter, not the man who writes them.” »— Rudyard Kipling, Letters to the Homeland
Rudyard Kipling, already famous for his tales of India, married Caroline Balestier in 1892. They settled near Brattleboro, Vermont, Caroline's home state. There, he built Naulakha, a unique house designed to maximize sunlight and inspiration. It was in this retreat that he wrote his most famous works, both Jungle Books and Captains Courageous, deeply influenced by Vermont's wilderness and New England's maritime life.
However, this idyllic period was shattered by a bitter quarrel with his brother-in-law, Beatty Balestier, which escalated into a public altercation and a lawsuit. Deeply shocked and wishing to protect his family from media scrutiny, Kipling decided to leave the United States in 1896. He sold Naulakha and never returned, leaving behind an unresolved enigma about the true depth of his motivations and the secrets of his American inspiration.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Explore the places that inspired Rudyard Kipling to write some of his greatest masterpieces, including The Jungle Book.
Delve into the famous quarrel between Kipling and his brother-in-law, an event that hastened his departure from America.
Discover Naulakha, the unique house Kipling built and where he spent his most productive years.
America was for him both a secret garden and a battlefield.
Discover why the bard of the British Empire fled the New World.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Reconstruct Kipling's secret literary testament and understand the true reasons for his exile.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Pour approfondir l'histoire locale de Brattleboro à l'époque de Kipling et consulter des archives sur la famille Balestier.
Découvrez des expositions d'art et de culture locale qui offrent un contexte visuel et social à la vie de Kipling dans le Vermont.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.