Edinburgh Old Town — The Dual Face Conspiracy
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Edinburgh Old Town and surroundingsEdinburgh Old Town — The Dual Face Conspiracy
📍 Edinburgh Old Town and surroundings·🕐 2h30 – 3h·📍 ~2.2 km
Also available as:HistoricalMysteryFantasySupernaturalSpy thriller

Edinburgh Old Town — The Dual Face Conspiracy

Decipher the hidden duality woven into Edinburgh's medieval streets. Uncover the architectural secrets that inspired a city of contrasts—and the mystery of what lies beneath.

📱 1 to 10 phones · 1 team per phone · Independent codes

Difficulty
·From age 14 years
Starting point :8 Howard Place (exterior)

Edinburgh's Old Town holds a dark secret

8
stages
~2.2 km
route
2h30 – 3h
at your pace
🚶
walking

Edinburgh Old Town — The Dual Face Conspiracy

🎭Your Mission

You are a Crown investigator, summoned to Edinburgh in 1788, tasked with unraveling the Brodie affair that shook the Old Town.

Your mission leads you 1.5 km

Dive into Edinburgh's dark closes where William Brodie led his double life as a respectable cabinetmaker by day and notorious burglar by night.

Far more than an escape game

A game, a guided tour and a heritage guide — all in one

You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.

🏛️
Hidden historical gems

At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.

📜
Anecdotes & legends

Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.

🏗️
Architecture & heritage

Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.

🚶‍♀️
Immersive wandering

Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.

🎙️
Immersive audio narration

A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.

📲
Yours forever

Keep access to the guide & game for 1 year. Come back any time, share it with friends.

« You will not leave this city the way you entered it. »

How does it work?

🏛️
Outdoor escape game

Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.

📱
On your smartphone

No app to download. Play directly from your browser. Guided step by step, at your own pace.

👨‍👩‍👧‍👦
Unlimited players

One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.

🎯
Augmented reality

Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.

🤖
AI that helps you

Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.

🗣️
32 languages

French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.

🎟️

Want to go deeper?

Places tied to your adventure — optional entries, totally up to you · per person

Edinburgh Castle guided touroptional
£19. Access the Honours of Scotland and Stone of Destiny, witnesses to 900 years of Scottish monarchy.
Optionnel
/pers.
Real Mary King's Closeoptional
£16. Explore preserved 16th-century underground closes where William Brodie's contemporaries lived.
Optionnel
/pers.
Scottish whisky tasting at Deacon Brodie's Tavernoptional
£25. Savor three Highland single malts in the authentic atmosphere of this historic 18th-century tavern.
Optionnel
/pers.
Night Ghost Walking Touroptional
£14. Walk the haunted closes of Old Town with a costumed guide, following legends that inspired Stevenson.
Optionnel
/pers.
Budget if you do them all / pers.~0
« Nemo me impune lacessit »
Official motto of Scotland, inscribed on the Scottish crown since 1540

The story that haunts this land

Your investigation begins at Heriot Row, in Edinburgh's New Town where the enlightened bourgeoisie of the 18th century resided. Here Robert Louis Stevenson grew up, observing from his window the city's social contrasts. The young writer would hear about William Brodie from his nurse, who told him Old Town legends. This childhood amid Edinburgh's contradictions would fuel his imagination to create Dr Jekyll in 1886. You then cross Dean Bridge, built in 1831-1832 by Thomas Telford, spanning 215 meters at 32 meters height connecting New Town to western districts. This four-arch sandstone bridge, inaugurated September 20, 1832, symbolizes the Victorian urban expansion transforming Edinburgh into a modern capital.

The Scott Monument rises before you, erected 1840-1844 honoring Sir Walter Scott by architect George Meikle Kemp. This 61.1-meter Gothic spire in Scottish sandstone, funded by public subscription after the writer's 1832 death, contains 259 steps and 68 statues of literary figures. The tragic anecdote tells that Kemp drowned in 1844 before completion, his body found near the construction site. Scott, contemporary of the Brodie affair, immortalized in his novels this Scotland torn between tradition and modernity. At the Writers' Museum, housed in Lady Stair's House built around 1622, you discover manuscripts by Burns, Scott and Stevenson. This 146-148 Lawnmarket building, acquired by the city in 1909, preserves Stevenson's silver cigarette box, gifted by Mark Twain.

Deacon Brodie's Tavern plunges you into the heart of the enigma. William Brodie (1741-1788), respected Royal Mile cabinetmaker, conducted his nocturnal burglaries from this Lawnmarket quarter. Executed in 1788 for theft and murder, he had installed a secret lock at home for his crimes, discovered after his death. This duality would fascinate Stevenson, making him the model for Dr Jekyll and Mr Hyde published in 1886. The Heart of Midlothian, heart-shaped ground marker before St Giles' Cathedral, indicates the former Tolbooth prison site, demolished in 1817. The tradition of spitting on it for luck dates to the 18th century, when public executions occurred there. Walter Scott mentions this ritual in Waverley in 1814, where his protagonist spits as a sign of forgiveness.

St Giles' Cathedral, High Kirk since 1633, witnessed the National Covenant signing in 1638, founding act of Scottish Presbyterianism against Charles I. This 14th-century Gothic nave, 70 meters long, echoed with John Knox's fiery sermons from 1559 against Catholicism, causing city riots. The Thistle Chapel, added in 1911, houses 100 stalls for the Order of the Thistle founded in 1687 by James VII. Here mingle the religious contradictions crossing Brodie's Scotland, between Protestant reform and Catholic traditions. Edinburgh Castle, fortress occupied since the 12th century on Castle Rock, preserves the Honours of Scotland since 1996. This 1496 crown and 1540 scepter survived the 1571-1573 'Lang Siege', British history's longest siege.

Your investigation reveals that 18th-century Edinburgh lived this permanent duality between bourgeois respectability and urban criminality, between Enlightenment and obscurantism, between medieval Old Town and modern New Town. William Brodie embodied his era's contradictions, just as the city itself oscillated between architectural grandeur and social misery. This creative tension would nourish Stevenson's imagination, transforming a criminal news item into universal literary myth. You take away this understanding of Edinburgh's soul, where each stone tells the story of a Scotland in transformation, inscribed in the national motto engraved on the Scottish crown: 'Nemo me impune lacessit' - No one provokes me with impunity.

1850
Birth of Robert Louis Stevenson in Edinburgh
1788
Execution of William Brodie (Deacon Brodie), who inspired Stevenson
1886
Publication of 'The Strange Case of Dr Jekyll and Mr Hyde'

The Route

8 stages through the city

The gameplay: AR, camera, hidden clues

📱Search clues with your cameraRA

At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.

🎭

The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.

8
original puzzles
24
min of narration
🪙 24
TripCoins granted
16
GPS waypoints

How does it work with a group?

One phone = one team. Pick the number at checkout (1 to 10).

🧍
1 phone

Solo, or a group sharing the screen. One team, one code.

👥
2-3 phones

Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.

👨‍👩‍👧‍👦
4 to 10 phones

Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.

  • All codes are independent — play at the same time OR separately, each team advances at its own pace.
  • Leaderboard between your teams + global game leaderboard — each score appears in the public ranking.
  • More than 10 phones or need a personalized quest? Discover custom tours.
🕒No date to pick · Code valid 1 year · Play whenever you want

Ready to live this adventure?

Get my code · 12€

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Practical info

Starting point
8 Howard Place (exterior)
Directions on Google Maps
🕐
Duration
2h30 – 3h
At your own pace
👥
Players
Unlimited
From age 14
📍
Distance
~2.2 km
Old Town & Dean Village
Accessibility
Partial
Cobbled closes and slopes
🌐
Languages
17 languages
Built-in translation

Why this route?

📚

Master Storyteller

Immerse yourself in the world of Robert Louis Stevenson and discover the places that shaped his adventure novels and dark tales.

🎭

Gothic Mystery

Explore the themes of duality and secrecy inspired by Edinburgh's Old Town and the lives of figures like Deacon Brodie.

🏴‍☠️

Literary Adventures

Follow in the footsteps of the heroes and pirates that populate Stevenson's works, and imagine treasure islands and the Scottish Highlands.

Imagination is a continent to explore.

Dare the paths of shadow and light.

★ Innovation 2026

9 features nobody else has

OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.

🎁

AR treasure chest

A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.

🧙

AR narrator character

Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.

📜

Magic golden letters

At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.

🎧

Written + audio narration

Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.

🧭

360° radar + vibration

A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.

📸

Heritage storytelling

Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.

🤖

Progressive AI hints

3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.

🤳

AR selfie memento

At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.

📱

Zero app to install

PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.

Frequently asked questions

Q01Do I need to download an app?

No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.

Q02Does it work offline?

GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.

Q03How long does a game take?

1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.

Q04What happens if I'm stuck?

You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).

Q05What's the age range?

From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.

Q06What if my city isn't in the catalogue?

Pre-register or contact us — we'll email you as soon as your city is live.

Q07What is augmented reality exactly?

Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.

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Your turn to play

Dive into Edinburgh's dark closes where William Brodie led his double life as a respectable cabinetmaker by day and notorious burglar by night.

12€
1 phone
23€
2 phones
33€
3 phones
42€
4 phones
50€
5 phones
56€
6 phones
62€
7 phones
68€
8 phones
74€
9 phones
80€
10 phones

1 purchase = 1 phone. Play several on the same device.

🕒No date to pick · Code valid 1 year · Play whenever you want
Get my code · 12€

No calendar booking. Code sent immediately by email.

🔒Secure payment · Code in 5 min · Free cancellation

🪙+24 TripCoins granted with your booking

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