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Ambon 1623: Uncover the deadly conspiracy behind the spice trade whispers that led to brutal executions and shattered alliances. Decipher clues across historic sites to expose the truth.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1623, Ambon was the beating heart of the spice trade, where nutmeg and cloves fueled empires and ignited deadly rivalries
You are a seasoned English East India Company agent, newly arrived in Ambon in 1623, tasked with discreetly investigating the escalating tensions.
Ambon was then the beating heart of the spice
Ambon 1623 — Colonial conflicts and summary justice
« « The justice of Amboyna is merely the mask of excessive ambition. » »— An English diplomat, 1624
In the early 17th century, the Moluccas, known as the 'Spice Islands', were the focus of fierce competition among European colonial powers. The Dutch East India Company (VOC) and the English East India Company (EIC) clashed for the monopoly of clove and nutmeg trade. Ambon, with its Nieuw Victoria fortress, was a strategic stronghold of the VOC, but also a constant point of friction due to the English presence.
In February 1623, Dutch Governor Herman van Speult arrested Gabriel Towerson, head of the English factory, and other English merchants, along with Japanese mercenaries in their service, accusing them of conspiring to seize the fort. After interrogations conducted under torture, 'confessions' were obtained, leading to the execution of twenty men. This event, known as the 'Amboyna Massacre', exacerbated Anglo-Dutch tensions and was a key step in the English withdrawal from the region in favor of the Dutch.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
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Decipher a monk's secret journal to uncover the true story behind a colonial massacre.
Dive into the merciless clashes between European powers for control of the spice trade.
Understand the geopolitical stakes that led to one of the darkest events in Moluccan history.
Unravel the threads of power and blood.
The destiny of spices in your hands.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Join the quest for hidden truth and expose the dark machinations behind the Amboyna Massacre. Your insight can rewrite history.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Pour approfondir l'histoire et la culture des Moluques, et découvrir des artefacts de l'époque coloniale liés à la thématique des épices.
Accédez à des expositions intérieures du fort pour mieux comprendre son rôle stratégique et la vie des soldats de la VOC, en lien avec l'acte 1.
Depuis les hauteurs, admirez une vue panoramique sur la baie d'Ambon, stratégique pour le contrôle du commerce maritime et des épices, évoquée à l'acte 6.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.