Fremantle — Moondyne Joe's Gallows Secret
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Fremantle, Western AustraliaFremantle — Moondyne Joe's Gallows Secret
📍 Fremantle, Western Australia·🕐 1h30 – 2h·📍 ~2.2 km
Also available as:HistoricalMysterySupernaturalCinema

Fremantle — Moondyne Joe's Gallows Secret

Uncover the hidden code Moondyne Joe carved before his final days. Decode clues across Fremantle's colonial sites to expose the gallows conspiracy that silenced Western Australia's greatest escape artist.

📱 1 to 10 phones · 1 team per phone · Independent codes

Difficulty
·From age 10 years
Starting point :Fremantle Arts Centre (1 Finnerty Street)

In the shadowed cells of Fremantle Prison, Joseph Bolitho Johns—infamous as Moondyne Joe—laughed at chains and iron bars

8
stages
~2.2 km
route
1h30 – 2h
at your pace
🚶
walking

Fremantle — Moondyne Joe's Gallows Secret

🎭Your Mission

You are a colonial detective in 1867 Fremantle, Western Australia, tasked by Governor John Hampton to track down Joseph Bolitho Johns, also known as Moondyne Joe, after

Dive into Fremantle's tumultuous history, following in the footsteps of Moondyne Joe, the bushranger who defied the British Empire.

The story that haunts this land

Your investigation begins at the Fremantle Arts Centre, an imposing limestone structure at 1 Finnerty Street. Built in 1861 as the Fremantle Lunatic Asylum, this Victorian architectural building has been listed on the Australian heritage register since 2001. It was here that Moondyne Joe was interned in 1900 until his death on August 13 of the same year. As a detective, you examine the records and cold walls of this place, searching for the first clues about the legendary escapee's personality and the reasons for his final internment. The past of this place, transformed into an Arts Centre in 1970, still echoes with the whispers of its former occupants.

The route then takes you to the Round House, Western Australia's first public prison, built in 1831. This limestone structure in Fremantle housed inmates like Moondyne Joe in the 19th century. It is here, in these colonial cells near the starting point, that you begin to understand the lives of British convicts and the challenges they faced. You discover the 12-pound cannon that fired at noon to signal the hour, a sonic reminder of the strict control of the era. The Round House offers a concrete insight into the incarceration conditions that forged Joe's reputation as a master of escape.

Your investigation continues towards the famous Fremantle Prison, a UNESCO World Heritage site since 2010. Built between 1851 and 1859 to house British convicts, this edifice was the scene of Moondyne Joe's multiple escapes. You examine the 'escape-proof' concrete cell, ordered by Governor Hampton around 1866, a desperate attempt to contain the indomitable Joe. In 1867, he escaped by digging a hole in the exercise yard wall with his pickaxe, hidden by a pile of stones. Exploring this emblematic Fremantle site plunges you into the heart of the bushranger's ingenuity and the frustration of the colonial authorities.

Continue your quest along High Street, a historic thoroughfare in Fremantle, part of the city's heritage heart. Lined with Victorian buildings linked to the convict era, this 2.2 km pedestrian street invites you to imagine the movements of Joe and his pursuers. A tunnel under High Street, dating from the 19th century, connected colonial sites, suggesting secret passages and potential hiding places. It is by walking this street that you gather the last pieces of the puzzle, visualizing the Fremantle of the time and Moondyne Joe's escape strategies that marked the history of Western Australia.

The culmination of your investigation leads you to Fremantle Cemetery, established in 1852. It is here that Joseph Bolitho Johns, who died in 1900, rests. His grave, marked by a simple stone in the convict section, evokes his legend of escape. This pilgrimage site for convict history, near Fremantle's tunnels and prisons, is where you conclude your mission. Here you ponder the legacy of a man who, through his repeated escapes, became an emblematic figure of defiance against colonial authority, inscribing his name on the Australian National Heritage List of Western Australia's collective memory. You take with you the story of a man who defied bars and walls, leaving behind an immortal legend.

1861
First escape near Moondyne Brook
1869
Governor Weld's bet — the impossible cell
1871
Royal pardon and definitive freedom
Far more than an escape game

A game, a guided tour and a heritage guide — all in one

You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.

🏛️
Hidden historical gems

At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.

📜
Anecdotes & legends

Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.

🏗️
Architecture & heritage

Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.

🚶‍♀️
Immersive wandering

Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.

🎙️
Immersive audio narration

A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.

📲
Yours forever

Keep access to the guide & game for 1 year. Come back any time, share it with friends.

« You will not leave this city the way you entered it. »

How does it work?

🏛️
Outdoor escape game

Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.

📱
On your smartphone

No app to download. Play directly from your browser. Guided step by step, at your own pace.

👨‍👩‍👧‍👦
Unlimited players

One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.

🎯
Augmented reality

Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.

🤖
AI that helps you

Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.

🗣️
32 languages

French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.

📵
Playable offline

The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.

🎟️

Want to go deeper?

Places tied to your adventure — optional entries, totally up to you · per person

Guided tour of Fremantle Prisonoptional
A$22. Discover the cells and history of convicts, including Moondyne Joe's 'escape-proof' cell, a UNESCO World Heritage 2010 site.
Optionnel
/pers.
Western Australian Maritime Museumoptional
A$15. Explore Fremantle's maritime history, its ties to the colonial era, and the routes taken by convict ships.
Optionnel
/pers.
Seafood tasting at Fishing Boat Harbouroptional
Variable. Savor fresh fish and seafood in the lively atmosphere of Fremantle's historic Fishing Boat Harbour.
Optionnel
/pers.
Stroll on South Beachoptional
Free. Relax on this picturesque Fremantle beach, offering views of the Indian Ocean, a contrast to the carceral history.
Optionnel
/pers.
Budget if you do them all / pers.~0

The Route

8 stages through the city

The gameplay: AR, camera, hidden clues

📱Search clues with your cameraRA

At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.

🎭

The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.

8
original puzzles
24
min of narration
🪙 24
TripCoins granted
16
GPS waypoints

How does it work with a group?

One phone = one team. Pick the number at checkout (1 to 10).

🧍
1 phone

Solo, or a group sharing the screen. One team, one code.

👥
2-3 phones

Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.

👨‍👩‍👧‍👦
4 to 10 phones

Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.

  • All codes are independent — play at the same time OR separately, each team advances at its own pace.
  • Leaderboard between your teams + global game leaderboard — each score appears in the public ranking.
  • More than 10 phones or need a personalized quest? Discover custom tours.
🕒No date to pick · Code valid 1 year · Play whenever you want

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Practical info

Starting point
Fremantle Arts Centre (1 Finnerty Street)
Directions on Google Maps
🕐
Duration
1h30 – 2h
At your own pace
👥
Players
Unlimited
From age 10
📍
Distance
~2.2 km
Urban route
Accessibility
Full
Flat route
🌐
Languages
17 languages
Built-in translation

Why this route?

🔓

Master escapee

Discover Moondyne Joe's escape techniques: tunnels, disguises, accomplices — thirteen escapes that defied the penal system

🏴‍☠️

Folk legend

Follow the transformation of a Cornish poacher into Australian folk hero — when escape becomes public art

🎭

Challenge to power

Relive the epic duel between Joe and Governor Weld — when a convict ridicules British colonial authority

Thirteen escapes, one legend

Following Australia's most famous escapee

★ Innovation 2026

9 features nobody else has

OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.

🎁

AR treasure chest

A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.

🧙

AR narrator character

Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.

📜

Magic golden letters

At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.

🎧

Written + audio narration

Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.

🧭

360° radar + vibration

A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.

📸

Heritage storytelling

Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.

🤖

Progressive AI hints

3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.

🤳

AR selfie memento

At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.

📱

Zero app to install

PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.

Frequently asked questions

Q01Fremantle — Moondyne Joe's Gallows Secret — is it a guided trail or a free-form hunt?

It's a semi-guided trail: GPS points you to the next stop, but you find the camera clue and solve the puzzle yourself. No app to install, everything runs in your browser.

Q02How far do you walk in Fremantle, Western Australia?

Usually 2 to 4 km of total walking, within 1.5 km as the crow flies from the start point. The route is designed to be walkable at a relaxed pace, no public transport needed.

Q03Can we play Fremantle — Moondyne Joe's Gallows Secret as a couple?

Great two-person format. Narration is dramatic without overdoing it, puzzles are designed to spark conversation. Ideal for new relationships or anniversaries — you discover the city and coordinate on puzzles simultaneously.

Q04What's the best time to start?

Morning between 10 and 11, or early afternoon around 2 PM, is ideal. You still have daylight ahead, Fremantle, Western Australia is less crowded, and the light is better for camera clues.

Avis des aventuriers

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Your turn to play

Dive into Fremantle's tumultuous history, following in the footsteps of Moondyne Joe, the bushranger who defied the British Empire.

12€
1 phone
23€
2 phones
33€
3 phones
42€
4 phones
50€
5 phones
56€
6 phones
62€
7 phones
68€
8 phones
74€
9 phones
80€
10 phones

1 purchase = 1 phone. Play several on the same device.

🕒No date to pick · Code valid 1 year · Play whenever you want
Get my code · 12€

No calendar booking. Code sent immediately by email.

🔒Secure payment · Code in 5 min · Free cancellation

🪙+24 TripCoins granted with your booking

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