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Uncover the conspiracy shrouding King Alfred's consecration and burial in Winchester. Decipher clues across historic sites to expose the hidden truth before his sacred legacy is lost forever.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 871, Alfred the Great was consecrated as King of Wessex amid whispers of betrayal and divine omens at Winchester's ancient heart
You are a chronicler monk on a secret mission for the Bishop of Winchester in 1141.
You must find the lost relics of Alfred the Great before Empress Matilda's supporters
Follow in the footsteps of King Alfred the Great, founder of modern England, in the millennial capital of Wessex where his most sacred secrets lie.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
« Alfred the Great, 849-901 — Founder of the English Navy »— Monument inscription, Statue of King Alfred the Great, Winchester, monument base, 1901
Winchester was the capital of the Kingdom of Wessex under Alfred the Great, who established his power there between 871 and 901. The bronze statue erected in 1901 by Hamo Thornycroft on The Broadway marks the starting point of your quest. Standing 3.5 meters tall on its stone pedestal, it bears the Latin inscription that reveals your first riddle. Winchester City Museum, housed in the 1871 Guildhall, preserves over 15,000 archaeological objects spanning 2,000 years of history. Its 'Saxon Winchester' gallery details the city's role as administrative and cultural center of Wessex, with coins minted under Alfred and Anglo-Saxon manuscript fragments that illuminate your monastic mission.
Winchester's walls tell the story of power's evolution since Roman times. Built around 70 AD under the name Venta Belgarum, they were rebuilt in the 11th-12th centuries over a 3.2 km circumference. The 1.6 km of preserved sections still reach 6 to 8 meters in height. In 1216, during the barons' revolt against King John, these walls were reinforced to protect the royal treasure you seek. Westgate, built around 1260-1290, remains the only one of four main gates completely preserved. Standing 13 meters high with a 4.5-meter passage, it served as a royal prison where 245 condemned were executed between the 14th and 19th centuries.
Winchester Cathedral has dominated the religious landscape since 1079. At 169 meters long, it ranks among Europe's largest medieval cathedrals. Its nave, rebuilt between 1394 and 1528 in Perpendicular style, rises 23.77 meters high. The Trinity Chapel houses the remains of King William Rufus, who died in 1100, while Alfred the Great's tomb was transferred there after his death in 901. A little-known detail: the cathedral hosted the English Parliament in 1141 during Stephen's succession crisis, the crucial period of your historical investigation when Empress Matilda disputed the throne.
Winchester Buttercross, erected in 1447-1450 in the heart of High Street, testifies to medieval merchant prosperity. This octagonal structure measuring 5.5 meters in diameter and 8 meters high in Perpendicular style served as a butter and milk market. Its 1710 sundial guides your steps toward Hyde Abbey Garden, where Alfred founded the abbey in 901 that became his final resting place. The abbey measured 140 meters long and ranked among medieval England's largest. Its current ruins date from the 12th-16th centuries, before the 1536 Dissolution of Monasteries scattered the royal remains until 1788 excavations.
Wolvesey Castle concludes your journey through the vestiges of episcopal power. This fortress founded in 1110 by Henry de Blois, nephew of King Stephen, was built on Alfred's former Anglo-Saxon royal palace site. Its limestone walls 2.5 meters thick and East Tower 18 meters high testify to Winchester bishops' power until 1645. Your chronicler mission ends here: you have retraced Alfred's legacy through a thousand years of sacred and secular architecture, from Saxon foundations to medieval splendor, carrying with you the secrets of a capital that shaped English identity.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
Get my code · 12€No calendar booking. Code sent immediately by email.
🔒 Secure payment · Code in 5 min · Free cancellation
Discover Alfred's journey, from warrior to visionary, unifying England.
Unravel the mystery of Alfred's translations and intellectual renaissance.
Follow the strategy of the king who repelled the Danish invasions.
The past of a great king awaits you.
Will you decipher his ultimate message for England?
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Follow in the footsteps of King Alfred the Great, founder of modern England, in the millennial capital of Wessex where his most sacred secrets lie.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.