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Uncover Merlin's druidic runic prophecy hidden across Marlborough's ancient sites. Decode symbols at the legendary mound and sacred landmarks to reveal a lost ritual before its curse awakens.
📱 1 to 10 phones · 1 team per phone · Independent codes
In the heart of Marlborough stands the enigmatic Marlborough Mound, known as Merlin's Mount, a Neolithic giant from 2400 BC whispered to entomb the wizard Merlin himself
You are Geoffrey of Monmouth, the 12th-century Welsh cleric whose accounts established the legend of Merlin.
Your mission in Marlborough: decipher the druidic prophecies slumbering in the ancient stones and
Delve into the mists of Wiltshire, where Arthurian legends take root in the heart of Marlborough, Merlin's ancestral land.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
Your quest begins in front of St Peter's Church, Marlborough High Street, a parish church built in the 12th century and partially rebuilt after a fire in the 15th century. Its 95-foot (29-meter) stone tower stands as a historical beacon on the High Street. Exploring its 12th-century Norman fonts, you decipher the first symbols of a forgotten prophecy, connecting this central landmark to parish records since 1538 and the mysteries of Marlborough, a town in the heart of southwest England.
Continue towards the Marlborough Mound, an artificial mound from the Norman era (11th-12th century). This classified archaeological site, approximately 15 meters high and 70 meters in diameter at its base, likely housed a Norman castle or motte-and-bailey. Immediately adjacent to the town center and accessible on foot from St Peter's Church, the Mound is a crucial remnant of Marlborough's history and medieval fortifications, marking a key stage in your exploration of southwest England's heritage.
The adventure then leads you to Savernake Forest, a royal forest documented since Canute's Charter in 1010. With its 4,500 acres (18 km²), it is one of England's oldest forests. Here you discover centuries-old and millennia-old oaks, such as the 'Big Belly Oak' and the 'Duke's Vauld Oak', dating from the 12th-13th centuries. Located 2 km south of Marlborough, accessible via The Ridgeway, this forest embodies the essence of Merlin's legends and Arthurian sites, revealing secrets hidden within its ancient nature.
Along the way, you take The Ridgeway, an ancient 87-mile (140 km) trackway connecting Wiltshire and Oxfordshire. This continuous archaeological trace, dating back 5,000 years and used by Romans and Saxons, passes near Marlborough and Savernake Forest. By walking this official hiking trail, you follow in the footsteps of past generations, linking Neolithic heritage to the historic sites of Marlborough Common, a medieval common land of 40 acres preserved since the 12th century, used for fairs and markets.
Your quest culminates with The Sanctuary, a Neolithic ritual site connected to the famous Avebury Stone Circle (circa 2500 BC), one of Europe's largest stone circles, designated a UNESCO World Heritage Site in 1986. Located 8 km north of Marlborough, The Sanctuary offers insight into the deep roots of Merlin's mythology and the region's Neolithic heritage. This thematic circuit allows you to understand the history of Marlborough, from its Medieval market town status to the mysteries of the druids, and to discover monuments in southwest England that have shaped legends.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
Get my code · 12€No calendar booking. Code sent immediately by email.
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Explore an ancient royal forest and its millennial oaks.
Delve into the tales of Merlin and the druids.
Discover ancient sites and forgotten secrets.
Where nature and legend intertwine, secrets are revealed.
Retrieve the forgotten prophecy of Merlin's druids.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Delve into the mists of Wiltshire, where Arthurian legends take root in the heart of Marlborough, Merlin's ancestral land.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Accès extérieur libre. Fondée en 1843, cette école publique historique occupe les bâtiments du château de Marlborough construit vers 1660 par l'architecte John Harris.
Accès libre. À 8 km au nord de Marlborough, explorez ce cercle mégalithique du Néolithique (vers 2500 avant J.-C.), l'un des plus grands d'Europe avec 99 pierres debout d'origine.
Prix variable. Découvrez l'alignement de bâtiments Tudor et géorgiens du XVIe-XVIIIe siècles, et savourez une boisson dans un pub datant de la reconstruction après le Grand Incendie de 1653.
Accès libre. Prolongez votre immersion en parcourant cette voie ancienne de 87 miles (140 km) datant de l'âge du bronze, un sentier de randonnée officiel près de Savernake Forest.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.