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Decipher the hidden truth behind Port Arthur's most dangerous mutiny. Eight clues scattered across the penal settlement reveal a conspiracy of rebellion, betrayal, and a secret that the colonial authorities buried for 150 years.
📱 1 to 10 phones · 1 team per phone · Independent codes
Port Arthur, 1846
You are Walker, a notorious early 19th-century escape artist, fresh from your Port Arthur breakout on February 13, 1839.
Your mission: rally support in
Immerse yourself in Tasmania's British penal history, tracing the footsteps of convicts who dared defy the Empire from Port Arthur.
« Taking advantage of a momentary absence of the sentry, in broad daylight and in a cool and deliberate manner, Walker and his men launched the Commandant's Whale Boat from its slip and rowed straight out through the heads at Port Arthur. »— Booth (Colonial Official Report), Historical Report on the Port Arthur Escape, February 13, 1839, cited by Tasmania Stories
Your journey begins at Constitution Dock, the vibrant heart of Hobart's port. Here, in the 19th century, thousands of prisoners and convicts disembarked after months at sea, marking the starting point of their new lives in Tasmania. Named in honor of the British Constitution, this dock was the main embarkation and disembarkation point for penal transportation between 1803 and 1853. You'll feel the weight of Australian maritime and penal history, imagining the transfer of prisoners to Port Arthur or other penal establishments. This is where you must find your first contact for the escape.
A short walk away, Anglesea Barracks stands, a military barracks built in 1811 and still in operation. This Georgian-style fortification, typical of early 19th-century British constructions in Australia, served as a garrison to oversee the convict population and maintain order in Hobart. Its immediate proximity to the docks underscores the relentless military-penal control of the British colonial system in Tasmania. Here, you'll decipher military orders to understand troop movements and avoid detection during your escape attempt.
Your quest then leads you to the Supreme Court of Tasmania, the historic seat of British colonial justice. This 19th-century building represents the legal-penal authority that condemned convicts accused of rebellion or escape. Famous trials, such as that of the eight men who escaped from Port Arthur in 1839, took place here, sealing the fate of many prisoners. You'll search for secret archives, essential for understanding the system's flaws and planning your own breakout. The Royal Tasmanian Botanical Gardens, established in 1818 on the banks of the Derwent River, offers a striking contrast. Initially designed as a leisure spot for military officers and colonial administrators, its 14 hectares of Australian and British species plantations symbolize the colonial appropriation of Trugannini's lands and Tasmania's Aboriginal peoples, while representing an apparent haven of peace for settlers.
Continue to St David's Cathedral, a Neo-Gothic Anglican cathedral built between 1868 and 1874 by architect George Gilbert Scott. Its approximately 60-meter spire dominates Hobart, symbolizing the moral and religious order imposed on the British colonial penal system. This place of worship and spiritual redemption for both penal and civilian populations is also a secret rallying point. Nearby, the Tasmanian Museum and Art Gallery, founded in 1846 on Argyle Street, about 800m from Constitution Dock, houses exhaustive collections on Tasmania's penal history. You'll find artifacts from Port Arthur and convict testimonies, documenting the British transportation system (1803-1853) and detention conditions, crucial information for your survival.
Your journey will culminate at Mount Nelson Signal Station, established in the 19th century at approximately 152 meters above sea level. This signal station monitored maritime movements in the Derwent Strait, forming an integral part of the system for surveilling prisoner escapes by sea. It alerted authorities to stolen boats or fleeing prisoners, as during the 1839 escape. Finally, the Iron Pot Lighthouse, built in 1835 at the entrance to Hobart's port, an 8-meter tall lighthouse, was the last maritime obstacle. The eight prisoners of 1839, including Walker, had to pass this lighthouse while rowing out to sea in the Commandant's stolen whaleboat. Your goal: prepare your own passage, and leave behind the transportation system, the convict heritage Tasmania, and the British penal history that marked the Derwent River heritage.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Discover surveillance and punishment methods of the British Empire's most fearsome prison
Retrace the maritime routes that led British convicts to the antipodes
Reveal the evidence that colonial authorities wanted to make disappear at all costs
The truth about Port Arthur
That the Empire wanted to silence
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
It's a semi-guided trail: GPS points you to the next stop, but you find the camera clue and solve the puzzle yourself. No app to install, everything runs in your browser.
Yes — your code stays active and progress is saved. You can start Saturday afternoon, finish Sunday morning. Some players actually prefer this format to make the most of a full weekend on site.
Absolutely. The puzzles aren't obvious — a curious teen will sweat just enough to be proud of cracking them. Progressive hints prevent frustration: if stuck, unlock hint level 1, then 2, then 3.
Morning between 10 and 11, or early afternoon around 2 PM, is ideal. You still have daylight ahead, Hobart and surroundings, Tasmania is less crowded, and the light is better for camera clues.
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Immerse yourself in Tasmania's British penal history, tracing the footsteps of convicts who dared defy the Empire from Port Arthur.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
35-45€ (entrée standard). Explorez les ruines classées UNESCO de l'ancienne colonie pénitentiaire, à 1h30 de Hobart, un incontournable du patrimoine colonial australien.
30-60€. Admirez Hobart et ses environs depuis l'eau, en passant devant les sites historiques que vous avez explorés, une perspective unique sur la Derwent River heritage.
Accès gratuit. Profitez d'une vue panoramique sur Hobart, la rivière Derwent et l'océan, un point d'observation stratégique pour comprendre la géographie des évasions.
Prix variables. Tous les samedis, découvrez les produits locaux de Tasmanie, notamment les huîtres fraîches et poissons pêchés dans le détroit de Derwent.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.