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Uncover the conspiracy that silenced Henry Dunant, founder of the Red Cross, after his bankruptcy scandal. Decode clues across Geneva's historic heart to expose the betrayal that drove him into exile.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1867, Henry Dunant, the visionary who birthed the Red Cross after the horrors of Solferino, faced ruin in Geneva
You are a journalist in Geneva, 1910, investigating the mysterious reappearance of Henry Dunant in the city's circles.
Your investigation begins at Place de Longemalle, the
Dive into the investigation of the unknown final years of Henry Dunant, Red Cross founder, who lived in the shadows in Geneva between 1892 and 1910.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
Geneva preserves traces of the Dunant enigma at the heart of its Old Town. At Place du Molard, you discover the former merchants' quarter where young Dunant accompanied his banker father around 1835. This cobbled square retains the bourgeois atmosphere of 19th-century Geneva, when the Dunant family frequented Protestant salons of high society. The neoclassical facades witness this era when Henry, future humanitarian revolutionary, grew up with Calvinist philanthropic values that would shape his worldview.
Rue de la Cité leads you to the former Palais de l'Athénée, headquarters of Geneva's Public Utility Society that Dunant joined in 1852. This neoclassical building from 1826 hosted debates on assistance to the destitute that would nourish the future Red Cross founder's thinking. Within these walls, Dunant developed his first ideas on international relief organization, ten years before the Battle of Solferino that would trigger his definitive commitment to war wounded.
Pont des Bergues offers perspective on Rousseau Island, symbol of Enlightenment Geneva that Dunant admired. From this bridge built in 1862, the very year 'A Memory of Solferino' was published, you embrace the Lake Geneva panorama that inspired so many Geneva humanists. Here Dunant loved to meditate on his international Red Cross project, facing the Alps separating neutral Switzerland from warring Europe. The Jet d'Eau, inaugurated in 1886, already marked Geneva's entry into the modern humanitarian era.
Parc La Grange preserves the atmosphere of bourgeois promenades where Dunant met his last faithful friends after 1892. This rose garden created in 1945 perpetuates the spirit of 19th-century private gardens where the man ruined by his Algerian business ventures sought peace. At Quai du Mont-Blanc, facing the Broken Chair monument installed in 1997, you measure the legacy of one who transformed Geneva into the world capital of humanitarianism. This 12-meter sculpture denounces antipersonnel mines, extending Dunant's fight against war suffering.
Your investigation concludes at Musée Rath, Switzerland's first fine arts museum inaugurated in 1826. Dunant came here to contemplate works that nourished his artistic sensibility, he who painted and wrote poetry in his youth. You leave with the key to the enigma: these eighteen years of silence in Geneva were not exile but maturation, the necessary time for a misunderstood visionary to become the recognized father of international humanitarian law.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Decipher the hidden correspondence and archives that explain Dunant's downfall.
Follow the journey of a visionary who fell into poverty and was belatedly rehabilitated.
Help restore the memory of a man whose legacy was long overshadowed.
Truth resurfaces
Restore the honor of a long-forgotten man.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Dive into the investigation of the unknown final years of Henry Dunant, Red Cross founder, who lived in the shadows in Geneva between 1892 and 1910.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
15€. Plongez dans l'univers de Dunant avec des archives inédites et la reconstitution de sa cellule de prison à Heiden.
Gratuit. Découvrez la maquette de Genève en 1850, époque où Dunant développait ses premières idées humanitaires.
35€. Savourez la fondue moitié-moitié dans la brasserie historique de 1520 que fréquentait la bourgeoisie dunantienne.
28€. Naviguez sur le vapeur Belle Époque Savoie de 1914, contemporain des dernières années de Dunant à Genève.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.