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Uncover the cryptic secrets in Abel Tasman's forgotten journal, hidden among Hoorn's landmarks by VOC conspirators. Decipher clues across 8 sites to expose the truth before it's lost forever.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1616, bold explorers Jacob Le Maire and Willem Schouten set sail from Hoorn, funded by the city's wealthy merchants, to conquer uncharted seas
You are a trusted cartographer in the Dutch East India Company's service, dispatched to Hoorn in 1644.
Your mission: recover Abel Janszoon Tasman's lost journal before
Follow in the footsteps of Abel Tasman, the explorer who mapped the southern lands, and uncover the buried secrets of Hoorn, a city in the United Provinces during the Dutch Golden Age.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
Your journey begins on Roode Steen, the historic central square of Hoorn. Since the 17th century, this place has been the heart of the city's public life, witnessing the town hall built in 1403, then rebuilt in 1615 after a fire. It was here, according to legend, that in 1573, Count Waldeck, the Spanish governor, was executed during the Dutch Revolt, a significant event of the Eighty Years' War. The 17th-century gabled buildings surrounding it immediately immerse you in the atmosphere of an era when Hoorn was an indispensable maritime power.
Continue towards the Grote Kerk Hoorn, an imposing Protestant church built between 1420 and 1530 in the Late Gothic style. With its 60-meter length and 80-meter-high bell tower, it dominates the Hoorn skyline. Since the Reformation in 1572, it has served as a continuous place of worship, housing a historic organ from 1615 by Jan van Covelens. In these places, imagine VOC sailors, like Willem Cornelisz Schouten, coming to pray before their long voyages to unknown horizons, and reflect on the importance of faith in the exploration of the world.
Your investigation then leads you to the Westfries Museum, founded in 1880 in the former headquarters of the Dutch East India Company (VOC), a building erected in 1632. This building served as the seat of West Friesland until 1798 before being restored as a museum in 1881. Its collections include portraits of prominent VOC members and artifacts from 17th-century maritime trade, offering valuable insight into the organization that funded Abel Tasman's expeditions. It is here that clues to his journal might take shape, among the relics of this prosperous period in Noord-Holland.
Your route guides you to De Waag, a 17th-century weigh house, built in 1604 and restored in 1696. It was used to weigh commercial goods until 1811, reflecting Hoorn's economic dynamism. Adjacent, the 1572 watchtower, with its 32-bell carillon, once overlooked port activity. Not far, the Hoofdtoren, a watchtower built between 1537 and 1545 and 30 meters high, was fortified during the Eighty Years' War. A star map painted inside in 1750 could have been used by navigators like Abel Tasman, perfecting their celestial knowledge before setting sail from the Oude Haven.
Finally, you arrive at the Oude Haven, the historic 17th-century port, approximately 500 meters long and lined with gabled houses from the Golden Age. This was the hub for VOC departures to Indonesia, and the direct link to Abel Tasman, who departed from Hoorn in 1642 for his Pacific explorations. Gazing at the waters, you understand Hoorn's vital role in maritime world heritage and why this Noord-Holland city is a UNESCO candidate. Discovering Tasman's journal here, at the heart of his starting point, would be key to understanding the ultimate secrets of his voyages and the extent of his discoveries for the entire world.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Uncover fragments of secret maps and navigation codes left by Abel Tasman.
Dive into the golden age of maritime discoveries and relive the daring of VOC navigators.
Understand the colossal impact of the VOC on global trade and Hoorn's wealth.
The ocean hides many secrets, but none escape the thirst for discovery.
Follow in the footsteps of Abel Tasman and rewrite the history of great explorations.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Follow in the footsteps of Abel Tasman, the explorer who mapped the southern lands, and uncover the buried secrets of Hoorn, a city in the United Provinces during the Dutch Golden Age.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
12€. Explorez l'histoire de la ville, de la VOC à la vie quotidienne, avec des expositions interactives sur le port et le commerce maritime de Hoorn.
15€. Montez à bord d'une réplique d'un navire de la VOC et revivez l'expérience des marins du XVIIe siècle naviguant depuis Hoorn.
20€. Découvrez Hoorn depuis l'eau, en naviguant sur le lac Markermeer qui relie la ville aux anciennes routes commerciales de la VOC.
5-10€. Goûtez aux célèbres fromages de Noord-Holland sur la Roode Steen, les jeudis pendant la saison estivale.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.