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Decipher the hidden clauses and broken promises of the 1871 Treaty No. 1. Uncover what Governor Morris concealed from the First Nations negotiators.
📱 1 to 10 phones · 1 team per phone · Independent codes
August 1871
You are a confidential agent, dispatched to Lower Fort Garry in August 1871, tasked with discreetly auditing the proceedings of Treaty No.
1. Governor Alexander Morris has arrived to
Alexander Morris — Her Majesty's diplomat at Empire's edge
« We offer to the Indians the most liberal terms ever granted by any government to its aboriginal subjects. »— Alexander Morris, Lieutenant-Governor of Manitoba, 1871
In 1870, Hudson's Bay Company ceded Rupert's Land to the new Dominion of Canada for £300,000. This vast territory, governed since 1670 by royal charter, covered a third of present-day North America. Lower Fort Garry, built in 1830 as the company's administrative center, became the symbol of this historic transition from the fur trade era to agricultural colonization.
Treaty No. 1, signed on August 3, 1871 at Lower Fort Garry, marked the beginning of a process that would see eleven numbered treaties concluded between 1871 and 1921. Alexander Morris, a Scottish jurist appointed lieutenant-governor, personally negotiated Treaties 3, 4, 5, and 6. These agreements ceded 520,000 square kilometers to European settlers in exchange for reserves, annuities, and promises of education. Henry Prince, Ojibwe chief, and Mis-koo-kenew, Cree chief, signed on behalf of their peoples, inaugurating a new era with lasting consequences.
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
Places tied to your adventure — optional entries, totally up to you · per person
5-10 curated sites across the territory
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
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Dive into negotiations that shaped modern Canada
Explore North America's oldest stone fort
Relive the delicate art of intercultural negotiations
Eight witnesses, eight fragments, one treaty that changed History
Reconstruct the secret protocol of 1871 negotiations
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
Outdoor escape game format: no physical locks, no actor, no fixed time slot. You start when you want, progress through Lower Fort Garry, Manitoba with your phone, and the city itself is the set. More immersive on local history, more flexible in pace.
Plan 1 h 30 to 2 h 30 depending on your pace. Some finish in 1 h 10, others take 3 h in slow-mode. No pressure: the clock only counts for the leaderboard, you play at your tempo.
No, solo works very well. The outdoor escape game format in self-guided mode leaves room for introspection: read the story at your pace, hunt clues like a detective. 2-6 players is more social, solo is more contemplative.
Depends on the exact route in Lower Fort Garry, Manitoba. The vast majority of stops are downtown, on sidewalks or squares. If a stair or narrow passage is involved, it's flagged on the product page. Generally: yes, doable with a standard urban stroller.
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Pierce the mysteries of the numbered treaties that shaped Canada. Within Lower Fort Garry's stone walls, each clue brings you closer to the lost document that sealed the alliance between the British Crown and First Nations. A historical investigation at the heart of the continent's most decisive negotiations.
1 purchase = 1 phone. Play several on the same device.
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Accès aux intérieurs historiques et aux reconstitutions des négociations du Traité n°1 évoquées dans l'intrigue
Collection d'artefacts de la Compagnie de la Baie d'Hudson et exposition sur les traités autochtones approfondissant les actes 1 à 3
Documents originaux sur les négociations multilingues de Morris et le rôle des interprètes métis mentionnés à l'acte 6
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