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Decipher the hidden truth behind Edward II's King's Scholars: a medieval plot of royal patronage, academic rebellion, and the secrets that shaped Trinity College's founding.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1317, King Edward II sent twelve boys from his household to Cambridge under the care of John de Baggeshote—an act that seemed innocent enough
You are Reginald Ely, master mason of King's College Chapel, in early 16th-century Cambridge.
Your mission: decipher a plot to undermine the legacy of Henry VI and Lady Margaret
Delve into Cambridge's royal intrigues, where King's College foundations conceal six-century-old secrets.
« A College within a College, but governed by different rules. »— Henry VI, King's College Foundation Charter, 1441
Your quest begins at King's College Great Gate, on King's Parade, the starting point of your Cambridge exploration. Founded in 1441 by King Henry VI to educate 70 poor scholars, King's College is at the heart of your investigation. King's Parade, this historic 400m street connecting Great St Mary's to Trumpington Street, was Cambridge's ceremonial center from the 15th century, hosting royal processions, such as Elizabeth I's symbolic coronation in 1564. Its 20m width allowed for university gatherings since 1441, and you'll find the first clues of your Cambridge treasure hunt here. This UNESCO World Heritage site since 1988, as part of the Colleges of Cambridge, is a testament to East Anglia's heritage.
Continue your visit to King's College towards King's College Chapel, a major Gothic edifice whose construction spanned from 1446 to 1515. As master mason Reginald Ely, you admire the fan vaulting, 24m high, a revolutionary architectural feat for its time, and the first use on this scale. Its 12 stained-glass windows, 26m high, filter light onto the ancient stones. It was here that the anthem 'This is the truth sent from above' was composed in the 16th century. Your exploration of the 89m long chapel will lead you to discover hidden symbols in the stone, essential for progressing in your outdoor escape game in Cambridge, and uncovering Cambridge's history.
After these initial revelations, the route takes you to the Backs, these green meadows along the River Cam, offering views of several Cambridge University colleges. Although this place is not directly linked to a royal foundation, it is an integral part of the daily lives of scholars and personalities who have shaped Cambridge's history. It is a place of reflection and passage for all involved in this intrigue. Next, head to Great St Mary's Church, the university church since 1349. Its Gothic tower, built from 1478 to 1519, rises 52m and is open to the public. Its bells, dating from 1510, have rung the academic hours since the 15th century, pacing the lives of students and the conspirators you are tracking. Its observation galleries offer breathtaking views of 10 colleges, a panorama of East Anglia's heritage.
Your itinerary then leads you to The Round Church, or Church of the Holy Sepulchre, one of England's four Norman round churches, built around 1130. Its internal diameter of 20m and 12th-century carved Romanesque arches make it a monument of Norman architecture. Modeled after the Church of the Holy Sepulchre in Jerusalem, it was restored in 1872 by G.F. Bodley. This site, though older than the university foundations, was a gathering place and thoroughfare for many Cambridge residents, including those involved in secret machinations. Its ancient stones might hold unexpected clues for your Cambridge treasure hunt.
The final stage of your thematic circuit brings you to St John's College, founded in 1511 by Lady Margaret Beaufort, mother of Henry VII. The Bridge of Sighs, built in 1831 and inspired by Venice's Rialto, with its 12m arch, is an iconic landmark. The 1555 library, containing 50,000 ancient volumes, is the ideal place to unravel the final threads of the plot. As Reginald Ely, you have journeyed through Cambridge's history, from Henry VI's vision to Lady Margaret Beaufort's influence, exposing the royal conspiracy. This interactive tour of Cambridge, exploring its monuments and heritage, will have offered you a unique perspective on the secrets of the King's Scholars and the foundations of East Anglia.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Follow in the footsteps of King Henry VI and his vision for education.
Unravel a conspiracy linked to the Wars of the Roses.
Explore the wonders of Cambridge's medieval architecture.
A royal vision, a medieval challenge. The fate of King's Scholars is in your hands.
Unveil a forgotten decree and safeguard Henry VI's legacy.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
Both at once: it's an outdoor escape game — team puzzles, narration, clues, final code — but in the streets of Around King's College and Medieval Sites, at your pace. The classic scavenger hunt mechanic plus augmented reality through the camera.
Easy stroll: between stops you walk 3 to 7 minutes. No tough climbs unless flagged on the product page. If you really want to push, you can jog between stops, but that's not the point.
Great fit: no costume required, the team really collaborates (it's not a linear path), and the final code earns you a souvenir photo. Pick a calm time slot — early afternoon usually.
Spring and autumn are the best seasons: mild temperatures, fewer tourists, gorgeous light. Summer is also great but go for early morning before 11 or late afternoon. Winter is perfectly playable, especially in southern cities — Around King's College and Medieval Sites often feels more authentic then.
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Delve into Cambridge's royal intrigues, where King's College foundations conceal six-century-old secrets.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
More ideas for self-guided walking tours, scavenger hunts & city quests in the same city

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Decipher the hidden records of Waikato land confiscation. Eight heritage sites hold the truth about a century-old injustice—can you expose what was deliberately erased?

Uncover the lost Maori prophecy of the Forgotten Taniwha. Decode ancient signs hidden among Cambridge's historic sites to prevent a looming curse on the Waikato River before it engulfs the town.
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Gratuit. Explorez des collections d'antiquités égyptiennes et romaines, des œuvres d'art médiéval et de la Renaissance, à quelques pas de votre parcours.
Accès libre. Admirez cette structure en bois unique de Queen's College, construite sans clous, un exemple d'ingénierie du XVIIIe siècle.
Environ 25-35€. Profitez d'une perspective différente sur les colleges de Cambridge et les Backs depuis l'eau, une tradition locale depuis le XIXe siècle.
Environ 5-10€. Faites une pause dans un salon de thé traditionnel pour savourer des scones avec clotted cream et confiture, une expérience culinaire typique de l'est-angleterre.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.