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Uncover the hidden messages and lost documents of Louis Riel's 1885 rebellion. Decode the conspiracy that led to the Métis defeat at Batoche and expose the truth behind the provisional government's collapse.
📱 1 to 10 phones · 1 team per phone · Independent codes
May 1885: Louis Riel's Provisional Government of Saskatchewan has declared independence from Ottawa, and the rebellion is crumbling
You are a loyal Rielist messenger, deep within Batoche, May 1885.
Louis Riel's Provisional Government of Saskatchewan has declared independence from Ottawa, but the rebellion is
March 1885 — The North-West Rebellion ignites the Prairies
« « The Métis must not lose their rights, they must preserve them, and if it becomes necessary to take up arms, we must take them up. » »— Louis Riel, Batoche speech, March 1885
In 1885, Fort Edmonton was the last major Hudson's Bay Company trading post before the North-West Territories. Led by Chief Factor Richard Hardisty, the fort served as a hub for the fur trade between the Prairies and Eastern Canada. When the North-West Rebellion led by Louis Riel and Gabriel Dumont erupted, Edmonton transformed into a government rear base, coordinating the dispatch of troops and supplies to conflict zones.
The 1885 rebellion marked the culmination of tensions between the Métis, European settlers, and the Canadian federal government. The Métis, descendants of French coureurs des bois and Indigenous women, demanded recognition of their land and linguistic rights in the new territories. The insurrection, though crushed at Batoche in May 1885, permanently transformed Western Canada, accelerating European colonization and the integration of the Prairies into the Canadian Confederation. Fort Edmonton quickly became Edmonton, capital of Alberta in 1905.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Dive into Canada's last Indigenous uprising — Louis Riel, Gabriel Dumont and the 1885 Métis struggle
Explore Fort Edmonton, Hudson's Bay Company's last bastion before insurgent territories
Unmask the traitor who fueled rebellion from within — codes, secret messages and double-crossing
Eight codes for one traitor
The investigation that revealed Fort Edmonton's conspiracy
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Put on your virtual snowshoes and trace the conspiracy that shook Western Canada. Between log palisades and military telegraphs, untangle the threads of treason that changed the Prairies' destiny. Who, among Fort Edmonton's notables, secretly fueled Louis Riel's rebellion?
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Pour explorer la reconstitution complète du fort de 1885, avec les bâtiments de la Compagnie de la Baie d'Hudson mentionnés dans l'intrigue
Pour découvrir les artefacts métis et les objets de traite des fourrures évoqués à l'acte 2, témoins de l'époque de Richard Hardisty
Pour visiter l'intérieur victorien authentique et comprendre le mode de vie des élites albertaines évoqué à l'acte 5
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.