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Decipher the dark secrets hidden in Hans Christian Andersen's childhood home. Uncover the truth behind the tales that haunted a poor boy's rise from Odense's slums to literary fame.
📱 1 to 10 phones · 1 team per phone · Independent codes
Hans Christian Andersen was born in 1805 in a cramped yellow house in the poorest quarter of Odense, a city gripped by poverty and social rigidity
You are a royal archivist in 19th-century Odense, tasked with uncovering the city's hidden historical truths.
Your quest begins at H.C. Andersen's Childhood Home,
Delve into Odense's cobbled alleys, where the fairy tales of the renowned Hans Christian Andersen conceal a much darker, royal history.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
Your journey begins in front of H.C. Andersens Barndomshjem, Hans Christian Andersen's humble birthplace. Built in 1802 and located at 29 Bangs Boder, it was here that the storyteller was born on April 2, 1805. This museum, managed by the H.C. Andersen Museum since 1930, was restored in 2005 for his bicentennial. The simple furniture, including a four-poster bed from 1800 measuring 2m x 1.5m, attests to the family's poverty that shaped the child's fertile imagination. This first step immerses you in the heart of Odense Old Town, a UNESCO Hans Christian Andersen 2005 Heritage site, where every stone whispers the beginnings of a genius.
Continue towards Sankt Knuds Kirke, a Danish national monument. This Romanesque cathedral, erected around 1080-1100, was the scene of King Knud IV the Saint's assassination in 1086. Its 11th-century crypt, one of Denmark's oldest, houses royal tombs 9.5m long, guardians of centuries-old secrets. In the 14th century, a 52m high Gothic tower was added, giving the building its current silhouette. Designated a national monument in 1964, the cathedral is also where the relics of Saint Knud, canonized in 1101 by Pope Paschal II, rest—a crucial site for understanding the history of Odense.
The route then takes you to H.C. Andersen Haven, a public garden inaugurated in 1955. This vast 1.3-hectare space, bordering the Odense Å, is adorned with a bronze statue of the Little Mermaid, created in 1955 by Edvard Eriksen and measuring 1.8m high. Inspired by the 1837 tale, it recalls the city's literary imprint. With over 800 rose bushes planted and annual festivals since 1965, this garden offers a poetic contrast to the royal tragedy of the cathedral. It symbolizes Odense's duality: a cradle of tales and historical dramas.
Cross Munkemøllestræde, a cobbled alley in the medieval quarter, named after a 13th-century monastic mill. Half-timbered buildings dating from 1600-1700, typical of Fyn architecture, line this 4-6m wide pedestrian street connecting Bangs Boder to Odense Å. This thoroughfare, along with Vestergade, a shopping street paved since 1400 and 800m long, immerse you in the daily lives of Odense residents through the centuries. Vestergade, lined with 16th-century Renaissance houses, the oldest dated 1586, was a former royal road connecting Odense to Middelfart.
Your quest concludes in Flakhaven, Odense's central medieval square since 1330, the heart of the market since 1100. This 5,000m² square was the scene of public executions until 1750, before a 6m high fountain, funded by bourgeois donations, was erected in 1885. Nearby, Odense Slot, a Renaissance castle built in 1550 by Frederik II, offers another perspective on Odense's history. A royal residence until 1660, with its 25m towers, it was renovated in 1800 and hosted Christine of Sweden in 1655 during her Danish exile. This exploration will have introduced you to the Fyn heritage, a rich history between royalty, poetry, and daily life, a true Fyn thematic circuit.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Discover how his shoemaker father's imagination and sensitivity shaped the soul of the future storyteller.
Immerse yourself in the atmosphere of Odense, a city that saw the famous author born and raised in poverty.
Uncover the secrets and hidden truths behind the public facade of H.C. Andersen's childhood.
The tale is not always the one told, but the one lived.
Unearth the truth behind the gilded legend.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Delve into Odense's cobbled alleys, where the fairy tales of the renowned Hans Christian Andersen conceal a much darker, royal history.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
More destinations, tours & urban treasure hunts across the country
Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
18€. Explorez la vie et l'œuvre du conteur dans le musée principal, un complément essentiel au H.C. Andersens Barndomshjem.
15€. Visitez ce musée en plein air pour découvrir l'architecture rurale et la vie quotidienne de Fionie au XVIIIe et XIXe siècle.
12-20€. Goûtez ce sandwich ouvert danois traditionnel dans un des cafés locaux près de Flakhaven, emblème de la gastronomie fynboise.
10-15€. Profitez d'une perspective différente d'Odense en naviguant sur la rivière Odense Å, canalisée depuis 1910 et bordée de promenades depuis 1950.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.