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Uncover Hugh Miller's hidden geological discovery—a Victorian stonemason's coded fossil records reveal an ancient mystery buried in the Old Red Sandstone cliffs.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1830, Hugh Miller, a humble stonemason working the quarries of Cromarty, made a discovery that would shake the foundations of Victorian science: perfectly preserved fossil fish from an ancient lake
You are a newly appointed curator for the National Museum of Scotland, arriving in Cromarty in the present day with a mandate to verify a long-standing rumor about Hugh Miller's final, uncatalog
Discover Cromarty, on the Black Isle Peninsula, by deciphering the secrets of the Stone Guardian, a legendary geologist of the Scottish Highlands.
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
Cromarty, a historic town in the Scottish Highlands, welcomes you in front of Hugh Miller's Cottage, a listed monument managed by Historic Environment Scotland. Here, in this typical 17th-century Black Isle cottage (approximately 100 m²), Hugh Miller, the geologist and folklorist whose footsteps you are following, was born in 1802. It was at the age of 17 that he made his first fossil discoveries on the nearby Eathie Beach, marking the beginning of a passion that would make him famous. Your journey begins with this immersion into the daily life of a man who shaped our understanding of Scottish geology.
Your quest then leads you to Hugh Miller's Monument, a 20-meter obelisk erected in 1860, dominating the center of Cromarty. This monument of local sandstone, listed as a Scottish historical monument (Category B listing), was inaugurated by his contemporaries in memory of Miller, who died in 1856. It testifies to the impact of his scientific work. By exploring this site, you understand the importance of his legacy and the respect the Highlands community held for his contributions to science and folklore.
The path then takes you to Cromarty Harbour, an active port since the 17th century. In the 18th century, this port was a crucial hub for exporting herring and importing wine from the Netherlands. Today, it offers a strategic location for observing Bottlenose dolphins, a resident species of the Moray Firth Special Area of Conservation since 1980. This place allows you to connect Cromarty's historical maritime activities with current environmental concerns, while searching for hidden clues along the quays.
Continue to the Old Parish Church, a parish church dating from 1573, rebuilt in 1797 after a fire. The 15th-century bell tower, 18 meters high, is the only remnant of the medieval structure. Used until 1994, its architecture is typical of Presbyterian churches in the Highlands. A little further, the East Church, built in 1837 for the Free Church of Scotland during the Disruption of 1843, with its capacity for about 300 worshippers and neoclassical style, illustrates the turbulent religious history of 19th-century Scotland and the role of figures like James Stewart.
Your exploration concludes at the Cromarty Courthouse Museum, a 1780 building that was the former courthouse of the Royal Burgh of Cromarty. The courtroom, preserved with its original 18th-century furniture, immerses you in the town's judicial past. Becoming a museum in 1985, it exhibits judicial archives and local torture instruments. This site, along with the 60-meter high Jurassic sandstone cliffs of South Sutor with their 1940 defense batteries, offers a comprehensive perspective on Cromarty's history, from Miller's geological discoveries to the defense of its Firth during World War II.
5-10 curated sites across the territory
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
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Discover the geological wonders of the Devonian period, such as the primitive fish unearthed by Miller.
Follow the traces of the quarrymen who unearthed the hidden secrets of the Old Red Sandstone.
Pay tribute to Hugh Miller, the worker who, through his sole passion, enriched global science.
Read the Earth like an open book.
Reveal the wonders of the past.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Discover Cromarty, on the Black Isle Peninsula, by deciphering the secrets of the Stone Guardian, a legendary geologist of the Scottish Highlands.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
Entrée payante. Explorez une salle d'audience du XVIIIe siècle avec des meubles d'origine et des expositions sur l'histoire judiciaire de Cromarty.
Entrée payante. Visitez la maison natale de Hugh Miller, un géologue écossais, et découvrez ses collections de fossiles.
Excursions en bateau depuis Cromarty Harbour (prix variés). Admirez les dauphins de Bottlenose, une espèce résidente du Moray Firth.
Accès libre. Parcourez 3 km le long des falaises de grès du Jurassique et découvrez les batteries de défense de la Seconde Guerre mondiale.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.