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Uncover the Tabard Inn's hidden secret from Chaucer's era. Decode clues across Southwark's ancient sites to reveal a pilgrim's conspiracy and lost relic before it's gone forever.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1380s Southwark, the Tabard Inn buzzed with pilgrims bound for Canterbury's holy shrine
You are a trusted associate of Geoffrey Chaucer, in London, 1387.
Your mission: find a lost manuscript of his Canterbury Tales before its publication, preventing it from falling into
Dive into medieval Southwark in London, where Chaucer's pilgrims crossed paths with Shakespeare's actors and Clink Prison's criminals.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
« At the Tabard Inn, as sone as the sonne gan to sprynge... »— Geoffrey Chaucer, The Canterbury Tales, c. 1387-1400
Your quest begins at Southwark Cathedral, a collegiate church of St Mary Overie founded in 1106 and rebuilt in the 13th century. This site, which housed the Abbey of St Mary Overie from 1016, is linked to William Shakespeare, whose brother Edmund was buried here in 1607. The 15th-century fan vaults of its 12th-century Gothic nave, 107 meters long, remind you of the opulence of London's clergy and the spiritual importance of this place before the Reformation. It is here that you might find the first mention of the manuscript, hidden among the archives.
Continue to Borough Market, a food market established as early as 1014 by King Æthelred the Unready, as royal archives attest. Rebuilt after the 1676 Southwark fire, its 1851 Victorian iron and glass structure covers 4,000 m². This historic trading hub, continuously active since the 12th century, connected London Bridge to Southwark. You will encounter the shadows of merchants and pilgrims, searching for clues in conversations and stalls, where rumors traveled as fast as goods.
The path then leads you to the Site of the Tabard Inn, an inn established in 1307 by the Abbot of Hyde Abbey, the starting point for pilgrims in The Canterbury Tales. Destroyed by a fire in 1676 and rebuilt as The Talbot before being demolished in 1873, its precise location at the intersection of Borough High Street and Talbot Yard is key. This place, central to your work, undoubtedly holds coded messages left by other poets or travelers, allusions to your lost manuscript.
Head to Shakespeare's Globe, rebuilt in 1997 on the approximate site of the original 1599 theater. William Shakespeare had 15 of his plays performed here between 1599 and 1613, before the original Globe was destroyed by fire that same year. This theater, with its 12.5 m x 8.5 m stage and 1,500-seat capacity, reflects Elizabethan design. It is a testament to the theatrical district of Southwark. Your manuscript might contain unreleased verses or playwrights' secrets, whispered on these historic boards. Nearby, The Clink Prison Museum, active from the 12th to the 18th century and closed in 1780, recalls the notoriously lawless district under the Bishops of Winchester. Its partially preserved medieval walls could hold information about conspiracies or hiding places for precious documents.
Finally, your journey will lead you to London Bridge, whose current version opened in 1973, replacing Pierre de Colechurch's medieval stone bridge of 1209. This bridge, which housed 200 houses and a chapel of St Thomas Becket, connected the City of London to Southwark. You will pass by St Mary Overie Dock, part of the monastic domain since 1106, before finishing at Cross Bones Graveyard on Redcross Way, a non-conformist cemetery used from the 16th century to 1853, linked to the medieval 'Stews'. Approximately 148 graves were excavated there in 2004. This site, managed as a garden of remembrance since 2008, represents the end of a journey for many, and perhaps the beginning of a new era for your manuscript. By exploring these sites, you will have discovered London's history, its monuments, and its Elizabethan heritage, imbued with the narratives of Greater London.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Gather fragments of an eccentric pilgrim's lost prologue, revealing untold secrets about Chaucer's tales.
Explore the remains and locations of Southwark's famous inns, gathering points for travelers and storytellers.
Walk in the footsteps of pilgrims crossing London Bridge, once a world unto itself, to reach the Canterbury road.
In the shadow of tales, a truth hides.
The past whispers, will you listen?
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Dive into medieval Southwark in London, where Chaucer's pilgrims crossed paths with Shakespeare's actors and Clink Prison's criminals.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Where time and the world converge
Cradle of English democracy
University city of excellence, blending history and innovation.
Where William the Conqueror landed in 1066
Medieval hilltop town of cobbled streets
Follow pilgrims' footsteps and Chaucer's tales
Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
20-25€. Explorez le théâtre élisabéthain reconstruit de 1997, et imaginez les 15 pièces de Shakespeare jouées entre 1599 et 1613.
Variable. Profitez des produits frais du marché couvert depuis 1851, un lieu de commerce actif sans interruption depuis le XIIe siècle.
Accès libre. Admirez la nef gothique du XIIe siècle et les voûtes en éventail du XVe siècle de cette cathédrale de 107 mètres de long, fondée en 1106.
10-12€. Découvrez la plus ancienne prison de Londres, active du XIIe au XVIIIe siècle, sur son site authentique de Stoney Street.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.