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Decipher the dark secrets of Nevada's blind Lady Justice. A judge's mysterious past, a town built on scandal, and the truth hidden in plain sight.
📱 1 to 10 phones · 1 team per phone · Independent codes
Virginia City, 1875
You are Wilbur Sanders, Vigilante leader and improvised judge in Virginia City, January 1864.
Your mission is to dismantle Henry Plummer's gang. You arrive in Virginia City
Dive into the swift justice of Montana's Vigilantes who hanged 105 outlaws in two months in Virginia City between December 1863 and February 1864.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
« In memory of the Vigilantes who hanged 105 road agents and murderers between December 1863 and February 1864. »— Inscription engraved on the Vigilante Monument, Virginia City, Montana, erected in 1917
Your investigation begins at Virginia City's Old Schoolhouse, built in 1864 as a public school then converted into sheriff's office and jail during the 1863-1865 gold rush. This single-room wooden building measuring 10m x 8m held prisoners during the Vigilantes' summary trials. Henry Plummer, corrupt sheriff and gang leader who terrorized the region, was interrogated here before his hanging in January 1864. Restored in 1947 by the Virginia City Historic District, this site witnesses the era when justice was delivered at rope's end.
Your route leads to Nevada City Historic District, founded in 1863 with over 30 preserved 1860s buildings. Thompson's General Store, built in 1864, served as post office and shop during the gold rush, while the original 1864 Montana Post Office remains one of America's oldest still standing. This 0.8 km² district, designated National Historic Landmark in 1966, was the scene of commercial activities that attracted Plummer's bandits. Each facade hides secrets of witnesses who denounced gang members to the Vigilantes.
The Fairweather Inn, built in 1863 and restored in 1977, housed Vigilante figures like Wilbur Sanders (1824-1905). This 2-story wooden building on Van Buren Street, with its 20 original rooms, was the unofficial headquarters where Vigilantes organized secret trials in 1863. These hotel walls heard deliberations that condemned Plummer's gang members to death. Sanders planned the methodical hunt for outlaws who plagued roads between Virginia City and Bannack.
Boot Hill Cemetery, active from 1863 to 1865, contains graves of 8 Plummer gang members executed by Vigilantes. This 0.2-hectare outlaw cemetery, located 0.5 km from the Old Schoolhouse, witnessed the first vigilante executions in January 1864, notably that of Erastus 'Red' Yeager. Restored in 1939 by Montana Pioneer Historical Society, it features 20 marked graves telling the bloody story of this swift justice. The Vigilante Monument, erected in 1917 on Wallace Street, commemorates the 105 hangings performed between 1863 and 1865.
Your mission concludes at the 1863 Hangman's Building, used for vigilante executions, notably Henry Plummer's on January 10, 1864. This original property of Wilbur F. Sanders on Van Buren Street, measuring 12m x 10m, became a museum in 1948 under Madison County Historical Society management. You leave understanding this period when 105 men were hanged in two months, transforming Virginia City from a bandit haven into a civilized town. Montana Vigilantes' legacy still echoes through every street of this preserved ghost town.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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An authentic immersion into the era of gold rushes, outlaws, and controversial sheriffs, in a town frozen in time.
Reconstruct the events of the bloody winter of 1863-1864 and unravel the ambiguous role of the Montana Vigilantes.
Your mission is to piece together a secret journal to clear the name of a supposedly innocent man, a victim of swift justice.
Between law and vengeance, where does the truth hide?
The troubled legacy of Wild West justice.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Dive into the swift justice of Montana's Vigilantes who hanged 105 outlaws in two months in Virginia City between December 1863 and February 1864.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
5€. Collection d'artefacts authentiques de la ruée vers l'or et des Vigilantes, incluant des documents originaux des procès de 1863-1864.
15€. Théâtre de 1899 où se produisaient les artistes de passage pendant l'époque des mines, avec spectacles d'époque l'été.
12€. Whiskey local et bière artisanale dans le plus ancien saloon du Montana, fréquenté par les mineurs et Vigilantes en 1863.
8€. Tombes des pionniers respectables de Virginia City, en contraste avec Boot Hill, incluant celle du juge Wilbur Sanders.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.