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Decipher the hidden trail of the Klondike Gold Rush. Three discoverers vanished in Carcross—uncover their final conspiracy before the desert claims its truth.
📱 1 to 10 phones · 1 team per phone · Independent codes
August 1896: Skookum Jim Mason, Dawson Charlie, and George Carmack struck gold on Bonanza Creek, igniting the Klondike Gold Rush
You are a North-West Mounted Police constable assigned to Carcross in 1898, during the Klondike Gold Rush.
Your mission: trace a convoy of mining equipment that
Dive into the frozen epic of the Klondike, where gold and hope forged the destiny of Carcross, a gateway to the riches of the Yukon.
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
Your investigation begins at the Carcross Railway Station, built in 1900 by the White Pass and Yukon Route (WP&YR) to connect Skagway to Whitehorse. This Victorian-style wooden building, designated a municipal historic site of Yukon in 1983, was essential for transporting prospectors and their goods. Less than 500m from Carcross's historic district, its intact loading docks are silent witnesses to the thousands of tons of mining equipment that passed through here during the 1896-1899 Klondike Gold Rush. Here you discover the first clues regarding the missing convoy, perhaps forgotten shipping registers.
300m from the station, on the shores of Bennett Lake, you discover the hull of the SS Tutshi, a steamboat built in 1917 in Carcross. Operated until 1955 by the WP&YR, it transported freight and passengers on Bennett Lake, playing a vital role in post-Klondike river trade. Accidentally burned in 1990, its hull, designated a federal historic site of Canada in 1981, may contain cargo fragments or messages left by the crew. The glacial Bennett Lake, named in 1883 by prospectors, saw 20,000 tons of mining equipment pass through in 1898, a colossal volume for the time.
Your journey takes you to the Carcross/Tagish First Nation Learning Centre, less than 200m from the station. Opened in 2003, this center exhibits pre-colonial artifacts and miners' tools dating from 1898-1900, testifying to the coexistence of the Tagish and Tlingit First Nations with prospectors. You search for information on the relationships between communities and miners, hoping that an old document or a map of the territories might shed light on the convoy's fate. The center offers an essential perspective on the history of Carcross, beyond just the gold rush.
The Klondike Highway (South Klondike Highway), a section of Route 2 built in 1978 on the old wagon trail of 1898, passes through downtown Carcross. Less than 100m from the station, it offers breathtaking views of the 'Carcross Desert', dunes formed 10,000 years ago. This unique desert landscape in the Yukon saw thousands of prospectors pass on foot. You examine the Carcross Bridge over the Nakhu River, built in the 1900s to support railway and road traffic. Approximately 100m long, it directly connects the station to the historic district, and clues might be hidden there, hastily written by travelers or merchants of the era.
Completing your 1.5 km circuit in Carcross, you have pieced together part of the puzzle. Federal historic sites of Canada, like the SS Tutshi, and the White Pass Yukon railway heritage, embodied by the Carcross station, reveal the logistical challenges of the Klondike Gold Rush. The clues gathered along Bennett Lake, on the bridges, and in the heart of the cultural centers, converge towards an unexpected conclusion. You leave Carcross not only with the satisfaction of having solved the enigma but also with a deeper understanding of this pivotal period of the Yukon, where human audacity transformed a desert of ice into a land of legends.
5-10 curated sites across the territory
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
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40 hectares of fine sand created by railway construction
Historic station and wreck of 1917 SS Tutshi steamer
Ancient millennial migration routes disrupted by the railway's arrival
Between sand and rails, McGee's secret
Where the world's smallest desert hides the mysteries of the Klondike
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Dive into the frozen epic of the Klondike, where gold and hope forged the destiny of Carcross, a gateway to the riches of the Yukon.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
15€. Situé à Whitehorse, ce musée retrace toute l'histoire du Yukon, de la ruée vers l'or aux Premières Nations, avec des collections sur George Carmack et Skookum Jim Mason.
Gratuit. Obtenez des cartes détaillées et des brochures sur les attractions locales, y compris le Carcross Desert et les sentiers de randonnée autour du Bennett Lake.
Prix variable. Goûtez des spécialités yukonaises comme le bannock ou le poisson fumé, préparées par les artisans locaux des Premières Nations, à proximité du Carcross/Tagish First Nation Learning Centre.
À partir de 120$. Revivez l'expérience des prospecteurs en empruntant la ligne historique construite par la WP&YR en 1900, avec des vues imprenables sur les paysages du Klondike, au départ de Skagway ou Carcross.
💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.