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The cathedral that crushed heresy
📱 1 to 10 phones · 1 team per phone · Independent codes
The largest brick cathedral in the world was built to crush the Cathar heresy. Its fortress walls, its Last Judgment fresco, and its alchemical secrets hide a message of absolute power. Toulouse-Lautrec was born here — the most subversive artist of the Belle Époque, son of a city built on crushing dissent.
When you stand before Albi's Sainte-Cécile, you do not see a church — you see a fortress. Its 40-meter-high brick walls, windowless at the base, with no welcoming portal, were designed to terrify. This is the Catholic Church's message to the Cathars: submit or be crushed. Inside, the world's largest Last Judgment fresco completes the chilling effect. But Albi also produced Toulouse-Lautrec, who painted the margins — just as the Cathars inhabited them.
« "Ugliness has this advantage over beauty: it lasts." »— — Henri de Toulouse-Lautrec, born in Albi in 1864
Albi gives its name to the Albigensian Crusade, although the Cathars were present throughout Languedoc. The city fell quickly under crusader control, and Bishop Bernard de Castanet decided to build, starting in 1282, the largest brick cathedral in the world — a message of raw power meant to remind the inhabitants that heresy had been defeated.
Sainte-Cécile is a work without equal: 113 meters long, 40 meters high, walls 5 meters thick. The exterior resembles a castle — no sculpted portal, no welcoming rose window. The interior, however, explodes with color: 18,000 m² of frescoes, including the world's largest Last Judgment (200 m²), painted around 1480, showing in detail the hellish torments reserved for heretics.
Five centuries later, an Albi aristocrat, Count Henri de Toulouse-Lautrec, would himself become a marginal — not through faith, but through art. His Montmartre posters, his portraits of prostitutes and dancers, his brief and flamboyant life echo the Albi tradition of dissent. The Berbie Palace, former residence of the persecuting bishops, today houses the world's largest collection of his works.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
5 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
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Explore the world's largest brick cathedral, built to terrify.
Follow the cursed painter's trail in the palace of his persecutors.
Decipher Cathar symbols hidden in Albi's red brick.
Lose yourself in the medieval labyrinth of half-timbered houses.
The red brick keeps the memory of the pyres.
From the fortress-cathedral to the alleys of Old Albi, unlock the secrets of Red Albi.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
It's a semi-guided trail: GPS points you to the next stop, but you find the camera clue and solve the puzzle yourself. No app to install, everything runs in your browser.
Eight stops total. At each stop you find a camera clue, solve the puzzle, collect a fragment of the final code. With all eight, you've got the answer.
Great two-person format. Narration is dramatic without overdoing it, puzzles are designed to spark conversation. Ideal for new relationships or anniversaries — you discover the city and coordinate on puzzles simultaneously.
Intermittent 4G is plenty. Maps are cached at startup. Narration and clues load per stop, so a so-so signal between stops is fine. GPS itself uses no data.
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From the Last Judgment to Lautrec's posters, from secret cloisters to half-timbered alleys — cross eight centuries of dissent in the city that gave its name to the crusade.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
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