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Decipher the cryptic clues left behind in Edgar Allan Poe's final haunts to uncover the truth of his mysterious death in Baltimore, October 1849.
📱 1 to 10 phones · 1 team per phone · Independent codes
October 1849: Edgar Allan Poe vanishes into the fog-shrouded streets of Baltimore's waterfront district
Step into the shoes of Maria Clemm, Edgar Allan Poe's aunt and mother-in-law, obsessed with the truth behind the writer's sudden death in October 1849. Your mission takes you to the historic heart of Baltimore, where Poe's final hours are etched in stone. At each step, open your phone: letter fragments appear on Westminster Hall's Georgian facades, coded clues reveal themselves on the cobblestones of the Mount Vernon district, and enigmatic faces from Baltimore's past emerge in augmented reality to guide you. Over a 1.5 km route, you have approximately 135 minutes to unravel the theories, from medical to conspiratorial, surrounding his demise. More than an outdoor escape game: an interactive tour immersed in the literary heritage of "The City That Reads," with anecdotes revealed at each stop and confidential sites that classic guides often overlook.
Les vrais lieux que vous explorerez au fil de l'aventure. Énigmes en réalité augmentée à chaque étape.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
Places tied to your adventure — optional entries, totally up to you · per person
« Deep into that darkness peering, long I stood there, wondering, fearing, doubting, dreaming dreams no mortal ever dared to dream before. »— Edgar Allan Poe, The Raven, 1845
Your quest begins at Westminster Hall and Burying Ground, founded in 1786. This oldest cemetery in Baltimore, north of the city, holds Edgar Allan Poe's grave. You'll discover his initial anonymous resting place from 1849, as well as the permanent monument erected in 1875 by the Edgar Allan Poe Society. Westminster Hall itself, built in 1831 as a Presbyterian church with its Georgian architecture, has been a National Register of Historic Places since 1972, a central location for understanding Poe's final years in Baltimore, Maryland.
Continue towards Gunner's Hall, a 19th-century historic building in the Mount Vernon Place neighborhood, less than 1 km from Westminster Hall. It is here, in these bustling taverns, that some theories place the beginning of Poe's ordeal in 1849, potentially a victim of electoral 'cooping,' a violent practice of the time. This stop immerses you in the tense political and social atmosphere of Baltimore just before the writer's death, offering a glimpse into the dangers that could await a lone man in the city.
The path then leads you to the University of Maryland School of Medicine, founded in 1807, the oldest public medical school in the United States. The Davies Hall building, erected in 1813 in a Federalist style, is 0.5 km from Westminster Hall. It is in this medical corridor that theories about Poe's death take a scientific turn, some suggesting complex medical causes far from rumors. The 2-hectare historic campus embodies the forefront of 19th-century medicine in Baltimore.
At 0.6 km from Westminster Hall, you reach the University of Maryland Medical Center, originally the Baltimore Infirmary founded in 1823. It was in this hospital that Poe was reportedly admitted dying on October 3, 1849, under the name 'Reynolds,' before passing away on October 7. This site, adjacent to the medical school, is a key location for understanding the writer's last moments, confronting popular narratives with the rare known medical facts. Poe's tragedy is intrinsically linked to the history of public health in Baltimore, Maryland.
Your journey concludes with a return to Westminster Hall and Burying Ground, after passing by the Edgar Allan Poe House and Museum, located 0.8 km away, where Poe lived from 1832 to 1833 and wrote poems like 'The Raven.' You have explored the Edgar Allan Poe Historic District, a Literary Landmark, and updated the facts surrounding his death in 1849. From the anonymity of his first grave to the monuments erected in his honor, you have traced the life and death of a literary genius, understanding why Baltimore remains the heart of his eternal mystery. Baltimore City Hall, built between 1867 and 1875, and Gunner's Hall, both nearby, complete the historical tapestry of this thematic circuit in Baltimore.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Interact with AR apparitions of Edgar Allan Poe, his loved ones, and witnesses to his death.
Uncover key biographical and literary details that shed light on the writer's final hours.
Explore the various hypotheses surrounding Poe's mysterious death, from 'cooping' to illness.
Never accept horror when it's at your doorstep.
The Raven waits.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, WhatsApp, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
No, never. You get a link, you click, it plays in your browser. That's the point of a PWA: same as an app, without the hassle.
GPS yes (handled by your phone). Maps yes (tiles cached). AI and hints need an intermittent 4G connection.
1 h 30 to 2 h 30 depending on your pace. The timer runs but only for the leaderboard — you play at your own tempo.
You get 3 levels of hints per puzzle (increasing penalty). If truly stuck, you can skip the step (45-min penalty but you keep going).
From 12 without an adult, from 6 with an adult reading puzzles. Works for families, couples, friend groups, companies.
Pre-register or contact us — we'll email you as soon as your city is live.
Point your phone at the façade: a historical character appears full-screen and speaks to you in your language. At the puzzle climax, golden letters magically write themselves on the real wall — that's your answer. After each puzzle solved, a treasure chest floats in front of you. Seeing is believing.
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Delve into Baltimore's shadowy alleys in the footsteps of Edgar Allan Poe, where his last breath left an unsolved mystery.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
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