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Decipher secret architectural codes embedded in Bancroft Hall and across the Yard to expose George Bancroft's classified vision for American naval supremacy—before political rivals silence the truth.
📱 1 to 10 phones · 1 team per phone · Independent codes
In 1845, Secretary of the Navy George Bancroft founded the United States Naval Academy on the grounds of Fort Severn, envisioning it as the crucible of American naval power
You are a special investigator for the Navy, tasked with uncovering a hidden plan related to the United States Naval Academy's founding in Annapolis, 1845.
Your mission: decipher the
Delve into the secrets of the American Naval Academy's founders in Annapolis, where a nation's naval strategies were forged.
Your quest begins at Fort Severn, built in 1808 as an earthen fort to protect Annapolis from naval attacks. It was on this strategic site that George Bancroft, in 1845, established the United States Naval Academy. Although dismantled after 1845, the remnants of Fort Severn still mark the northern entrance to the Academy, a historical landmark for the defense of Annapolis and Maryland. This starting point immerses you in the military and historical context of the USNA's founding, designated a National Historic Landmark in 1961 and listed on the U.S. National Register of Historic Places.
The route then leads you to Mahan Hall, a Beaux-Arts style edifice constructed between 1901 and 1908. Initially, it housed the Academy's library, reflecting the importance of knowledge and naval strategy. Named after Admiral Alfred Thayer Mahan, a naval theorist whose writings influenced global maritime doctrines, this building, renovated in 2003, is a 'contributing building' to the National Historic Landmark District. Its presence underscores Annapolis's intellectual role in training naval officers and shaping Maryland's maritime strategic thought.
The itinerary continues towards the Franklin Buchanan Monument, honoring the first superintendent of the USNA, Franklin Buchanan (1800-1874). This monument, located at the heart of the United States Naval Academy, pays tribute to the man who led the institution in its crucial early years. The United States Naval Academy, spanning 338 acres (137 hectares) and training over 4,000 cadets annually, is a pillar of Maryland's heritage. This site invites you to reflect on the leadership and initial challenges of the establishment that would become a center of maritime excellence in Annapolis.
Your exploration leads you to the colossal Bancroft Hall, completed in 1901 and named in honor of founder George Bancroft. This building, the world's largest dormitory with a capacity for 4,400 midshipmen, was constructed in phases from 1899 to 1942. With its 1,708,445 square feet (158,650 m²) of built area, its 5 flags, and 33 courtyards, it houses all undergraduate students. It is here, at the heart of the United States Naval Academy in Annapolis, that the daily life of future officers unfolds, within a setting that embodies the tradition and discipline of the Maryland Navy.
Finally, your journey concludes at Lejeune Hall, built from 1922 to 1924, the USNA's main gymnasium with its Olympic-sized swimming pool. Named after Major General John A. Lejeune, 13th Commandant of the US Marine Corps, this 500-foot-long building can seat 3,000 spectators. It symbolizes the physical training and esprit de corps essential to a military career. By traversing these historic sites of Annapolis, from Fort Severn to Annapolis Harbor, and through the Maryland Historical Trust, you will have not only uncovered Bancroft's hidden plan but also the soul of an institution that shaped American naval history.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
Places tied to your adventure — optional entries, totally up to you · per person
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Explore the foundational history of one of the most prestigious military institutions in the United States.
Follow the bold decisions of George Bancroft that led to the creation of the Naval School.
Discover the iconic campus and the early days of American naval education.
Forge your naval destiny.
A legacy to discover, a mission to accomplish.
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
Neither. Everything plays in your browser (Safari, Chrome) after you tap your activation link. No PDF to print, no download. The trail lives in your phone, that's it.
Usually 2 to 4 km of total walking, within 1.5 km as the crow flies from the start point. The route is designed to be walkable at a relaxed pace, no public transport needed.
Yes, from age 6 with an adult reading puzzles aloud, and from age 12 on their own. Kids love the "find the camera clue" part — it's very visual, gets them genuinely involved.
Morning between 10 and 11, or early afternoon around 2 PM, is ideal. You still have daylight ahead, United States Naval Academy, Annapolis, USA is less crowded, and the light is better for camera clues.
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Delve into the secrets of the American Naval Academy's founders in Annapolis, where a nation's naval strategies were forged.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
🪙+24 TripCoins granted with your booking
More ideas for self-guided walking tours, scavenger hunts & city quests in the same city

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Uncover the silenced cries of enslaved souls and abolitionists in Annapolis' Historic District. Decode hidden messages at memorials and colonial sites to expose a forgotten conspiracy against freedom. Solve the riddle of their untold stories before the shadows claim them forever.

Decipher the hidden code of a forgotten treaty that shaped nations. Uncover clues across Annapolis landmarks to expose a diplomatic conspiracy buried for centuries.
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Coupe-file disponibles pour les sites payants de votre parcours. Gagnez du temps, vivez l'aventure pleinement.
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💡 Réservation optionnelle — vous pouvez aussi acheter sur place. Tous les liens ouvrent dans une nouvelle fenêtre, votre visite OddballTrip reste préservée.