Port Arthur — The Twelve Days That Shook a Nation
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Port Arthur CentrePort Arthur — The Twelve Days That Shook a Nation
📍 Port Arthur Centre·🕐 2h – 2h30·📍 ~2,5 km
Also available as:HistoricalMysterySupernatural

Port Arthur — The Twelve Days That Shook a Nation

Uncover the hidden conspiracy behind Australia's darkest 12 days in May 1996. Decipher coded evidence, expose suppressed testimonies, and solve the mystery that transformed a nation.

📱 1 to 10 phones · 1 team per phone · Independent codes

Difficulty
·From age 12 years
Starting point :Town Hall, Arthur Highway

May 1-12, 1996

8
stages
~2,5 km
route
2h – 2h30
at your pace
🚶
walking

Port Arthur — The Twelve Days That Shook a Nation

🎭Your Mission

You are a newly arrived official in Port Arthur, January 1834, tasked with understanding the volatile changes sweeping through this Tasmanian penitentiary fortress.

Your mission: reconstruct the twelve days of January

Enter the former Port Arthur penitentiary, established in 1830, where over 12,000 convicts endured 47 years of confinement in one of the most feared prisons of the British Empire.

The story that haunts this land

Port Arthur Historic Site welcomes you from Arthur Highway, facing the Town Hall that marks the entrance to this former Tasmanian penal colony. Established in 1830 by Governor Arthur, this prison complex quickly became the largest penitentiary establishment in colonial Australia. You walk in the footsteps of 12,000 convicts who passed through these gates between 1830 and 1877, transported from British prisons to this isolated Tasmanian peninsula. The site spans 40 hectares of perfectly preserved ruins, witnesses to 47 years of detention in the southern hemisphere.

The Main Penitentiary, built between 1844 and 1848, raises its sandstone walls before you with its original capacity of 600 inmates. This four-story building embodies the British penitentiary system transplanted to Tasmania: workshops on ground floor, dormitories on upper levels, iron discipline orchestrated by commandant George Prideaux Harris from 1833 to 1845. Here erupted the January 1834 rebellion, led by James Morrissey and his Irish accomplices. Tasmanian colonial archives document these twelve days of revolt that forced London to rethink Australian prison administration.

The Separate Prison, erected from 1848 to 1852, revolutionized confinement with its 50 individual cells and private exercise yards. This cellular confinement system, inspired by European penitentiary reforms, aimed to break the collective resistance spirit that had fueled previous rebellions. Each 2x1.5 meter cell totally isolated the inmate, deprived of all human contact except with guards and chaplain. Alexander Maconochie, influential penitentiary reformer of this period, observed these innovations from his contemporary missions in Australian colonies.

The Isle of the Dead, accessible by crossing from the main wharf, preserves graves of 1,100 convicts and 180 free persons buried between 1833 and 1877. This funerary island constitutes Tasmania's largest documented 19th-century cemetery, where mortality registers reveal the dramatically reduced life expectancy of convicts. The Church of the Holy Apostles, built in 1837, accommodated 300 faithful for mandatory religious services, the only authorized gathering moment in this open-air prison. The Commandant's House, a two-story Georgian residence with 12 rooms, symbolizes the social contrast between colonial administration and the prison population.

Your journey through Port Arthur Historic Site reveals how this penitentiary laboratory shaped modern Australian prison systems. Disciplinary innovations tested here - cellular isolation, organized forced labor, panoptic surveillance - spread throughout British colonies after 1850. Closed in 1877, this site became a colonial history memorial in 1979, inscribed as UNESCO World Heritage in 1985 for its exceptional testimonies on penal transportation. More than a historical vestige, Port Arthur embodies a nation's transformation that transmuted its prison memory into universal heritage.

1996
May 1st — COAG convened
1996
May 10th — Agreement signed
1997
September — Buyback completed
Far more than an escape game

A game, a guided tour and a heritage guide — all in one

You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.

🏛️
Hidden historical gems

At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.

📜
Anecdotes & legends

Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.

🏗️
Architecture & heritage

Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.

🚶‍♀️
Immersive wandering

Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.

🎙️
Immersive audio narration

A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.

📲
Yours forever

Keep access to the guide & game for 1 year. Come back any time, share it with friends.

« You will not leave this city the way you entered it. »

How does it work?

🏛️
Outdoor escape game

Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.

📱
On your smartphone

No app to download. Play directly from your browser. Guided step by step, at your own pace.

👨‍👩‍👧‍👦
Unlimited players

One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.

🎯
Augmented reality

Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.

🤖
AI that helps you

Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.

🗣️
32 languages

French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.

📵
Playable offline

The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.

🎟️

Want to go deeper?

Places tied to your adventure — optional entries, totally up to you · per person

Port Arthur Historic Site Museumoptional
€39. Collection of 3000 authentic penitentiary objects: convict chains, guard uniforms, prisoner letters and original prison registers from 1830-1877.
Optionnel
/pers.
Nighttime Ghost Touroptional
€32. 90-minute guided tour through lantern-lit ruins, featuring documented paranormal testimonies since 1870 and sound recreations of final executions.
Optionnel
/pers.
Historic Fish & Chips tastingoptional
€18. Menu recreated from 1850 guard rations at Commandant's Cottage: Tasmanian salmon, on-site grown potatoes and prisoners' dark bread.
Optionnel
/pers.
Isle of the Dead cruiseoptional
€25. 30-minute crossing with historian guide specialized in mortality records, landing on cemetery island and visit to famous convict graves.
Optionnel
/pers.
Budget if you do them all / pers.~0

The Route

8 stages through the city

The gameplay: AR, camera, hidden clues

📱Search clues with your cameraRA

At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.

🎭

The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.

8
original puzzles
24
min of narration
🪙 24
TripCoins granted
16
GPS waypoints

How does it work with a group?

One phone = one team. Pick the number at checkout (1 to 10).

🧍
1 phone

Solo, or a group sharing the screen. One team, one code.

👥
2-3 phones

Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.

👨‍👩‍👧‍👦
4 to 10 phones

Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.

  • All codes are independent — play at the same time OR separately, each team advances at its own pace.
  • Leaderboard between your teams + global game leaderboard — each score appears in the public ranking.
  • More than 10 phones or need a personalized quest? Discover custom tours.
🕒No date to pick · Code valid 1 year · Play whenever you want

Ready to live this adventure?

Get my code · 12€

No calendar booking. Code sent immediately by email.

🔒 Secure payment · Code in 5 min · Free cancellation

Practical info

Starting point
Town Hall, Arthur Highway
Directions on Google Maps
🕐
Duration
2h – 2h30
At your own pace
👥
Players
Unlimited
From age 12
📍
Distance
~2,5 km
City centre
Accessibility
Full
Paved streets
🌐
Languages
17 languages
Built-in translation

Why this route?

📞

Phone Diplomacy

Howard negotiates state by state by phone for 12 days

💰

Massive Buyback

650,000 weapons bought back and destroyed in one year

🏛️

Political Miracle

Six states unanimous in 12 days — unprecedented

History as it was never told

Dive into the heart of events that shaped our world

★ Innovation 2026

9 features nobody else has

OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.

🎁

AR treasure chest

A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.

🧙

AR narrator character

Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.

📜

Magic golden letters

At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.

🎧

Written + audio narration

Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.

🧭

360° radar + vibration

A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.

📸

Heritage storytelling

Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.

🤖

Progressive AI hints

3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.

🤳

AR selfie memento

At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.

📱

Zero app to install

PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.

Frequently asked questions

Q01What's the difference with a regular indoor escape room?

Outdoor escape game format: no physical locks, no actor, no fixed time slot. You start when you want, progress through Port Arthur Centre with your phone, and the city itself is the set. More immersive on local history, more flexible in pace.

Q02Can we take a break mid-trail?

Of course. Stop at a café, have lunch, resume later: your progress is saved. Many players bake a meal break into the trail, especially with families.

Q03Do we need to be several people to enjoy it?

No, solo works very well. The outdoor escape game format in self-guided mode leaves room for introspection: read the story at your pace, hunt clues like a detective. 2-6 players is more social, solo is more contemplative.

Q04What happens if it rains in Port Arthur Centre?

The game is playable in light rain — just keep your phone under a hood. For heavy thunderstorms, your code stays valid, you can postpone to another day at no cost.

Avis des aventuriers

Soyez le premier à partager votre expérience.

Did you play les douze jours qui changerent l australie? Check the email you received after your game to leave a verified review.

Your turn to play

Enter the former Port Arthur penitentiary, established in 1830, where over 12,000 convicts endured 47 years of confinement in one of the most feared prisons of the British Empire.

12€
1 phone
23€
2 phones
33€
3 phones
42€
4 phones
50€
5 phones
56€
6 phones
62€
7 phones
68€
8 phones
74€
9 phones
80€
10 phones

1 purchase = 1 phone. Play several on the same device.

🕒No date to pick · Code valid 1 year · Play whenever you want
Get my code · 12€

No calendar booking. Code sent immediately by email.

🔒Secure payment · Code in 5 min · Free cancellation

🪙+24 TripCoins granted with your booking

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