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September 1922 — the end of a cosmopolitan world
📱 1 to 10 phones · 1 team per phone · Independent codes
Eight witnesses, eight proofs, a buried truth
After the Turkish army's victory over Greek forces, the fire breaks out in the Armenian quarter and spreads to the Frankish quarter. The flames burn for four days, destroying three-quarters of the city. Allied warships anchor in the harbour without intervening. An American journalist, witness to the events, hides eight documents in the city before fleeing — evidence official history has never acknowledged.
« "Smyrna was burning, and the battleships watched." »— — Ernest Hemingway, 1922 dispatch
The Greco-Turkish War of 1919-1922 ends with the recapture of Smyrna by Mustafa Kemal's forces on 9 September 1922. The Armenian quarter catches fire on 13 September. The causes remain disputed: the Turks blame the Greeks and Armenians, the latter blame the Turkish army. What is certain is that the north wind pushed the flames towards the Christian quarters, sparing the Turkish quarter.
An estimated 10,000 to 100,000 people perish in the flames and accompanying massacres. More than a million Greeks from Anatolia are then deported to Greece under the 1923 population exchange. Cosmopolitan Smyrna ceases to exist and is reborn as Izmir, a Turkish city.
You're not just buying an escape game. You're carrying a living guide — historical anecdotes, forgotten legends, key monuments, hidden architecture — unfolding as you go.
At each stop, places ordinary guides miss — secret façades, sculpted crests, alleys steeped in history.
Every riddle is rooted in a real historical fact or local legend. You leave with dozens of stories to tell.
Learn to read buildings — flamboyant Gothic, Baroque, Art Deco — like a real art historian, while having fun.
Walk through the city like a novel's character — every alley becomes a stage, every square a theatre.
A voice walks with you at every step, tells the story of each place, reads clues, adds a cinematic feel.
Keep access to the guide & game for 1 year. Come back any time, share it with friends.
« You will not leave this city the way you entered it. »
Explore the city on foot solving puzzles based on real historical facts. No locked room — the city is your playground.
No app to download. Play directly from your browser. Guided step by step, at your own pace.
One purchase per phone is enough. Play with family, friends or as a couple — everyone participates.
Point your phone at the façade: a historical character appears and speaks to you in your language. Golden letters magically write themselves on the wall to reveal the puzzle answer.
Stuck? Progressive personalised hints. The character repeats the puzzle on demand — at your own pace.
French, English, German, Spanish, Italian + 27 other languages auto-translated by AI.
The game downloads to your phone on start. Once the "✓ Downloaded" indicator appears, everything works without data — narration, AR, GPS and puzzles. Perfect abroad without a data plan.
8 stages through the city
The gameplay: AR, camera, hidden clues
At each stop, open your phone camera: an augmented reality character appears on the façade and speaks your language. Hunt the clue — it materializes as golden letters on the real wall or floats in front of you. When you find it, the phone vibrates, an AR chest opens and reveals your answer fragment. 8 stops, 8 clues to find with the camera, 1 final code.
The stops on your route are a surprise. You'll discover them one by one, guided by your phone, starting from the meeting point.
One phone = one team. Pick the number at checkout (1 to 10).
Solo, or a group sharing the screen. One team, one code.
Family, couple, or 2-3 teams competing. Each phone has its own code and its own score.
Friends, bachelor/bachelorette, small office outing — each their own code, each plays at their own pace. Tiered pricing then €6 flat per phone from the 6th.
Ready to live this adventure?
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Reconstruct the events of September 1922.
Evidence buried by an American journalist.
The last façades of a sunken world.
Izmir
Smyrna's ashes still tell their story
OddballTrip combines gamified play, augmented reality and AI. All our competitors deliver 1 or 2 of these angles. We deliver all 5.
A golden chest floats in front of the monument. Tap → opening animation → reveals a secret message.
Point your phone at the façade: a knight, witch, monk, sailor, detective or ghost appears full-screen and speaks to you in your language with their dedicated ElevenLabs voice (each character has their own unique voice) — your living guide.
At the puzzle climax, golden letters magically write themselves on the real wall — that's the puzzle answer. An unforgettable visual effect.
Every puzzle available as text AND voice-over: read at your own pace or listen eyes-free while walking. Great in groups and for accessibility.
A mini-radar shows the target even behind you, and the phone vibrates when you aim in the right direction.
Every puzzle weaves in real historical facts (architecture, era, anecdotes). You learn by playing — like a gamified audioguide.
3 levels of AI-generated help: vibe → where to look → answer format. You're never stuck.
At the end of the game, capture a selfie with OddballTrip banner + mascot, shareable on Instagram, TikTok.
PWA technology: open the link, it plays in your browser. Same quality as an app, no App Store hassle.
It's a semi-guided trail: GPS points you to the next stop, but you find the camera clue and solve the puzzle yourself. No app to install, everything runs in your browser.
Yes — your code stays active and progress is saved. You can start Saturday afternoon, finish Sunday morning. Some players actually prefer this format to make the most of a full weekend on site.
Great two-person format. Narration is dramatic without overdoing it, puzzles are designed to spark conversation. Ideal for new relationships or anniversaries — you discover the city and coordinate on puzzles simultaneously.
Intermittent 4G is plenty. Maps are cached at startup. Narration and clues load per stop, so a so-so signal between stops is fine. GPS itself uses no data.
Soyez le premier à partager votre expérience.
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Find the eight hidden documents of a journalist who witnessed the 1922 catastrophe.
1 purchase = 1 phone. Play several on the same device.
No calendar booking. Code sent immediately by email.
🔒Secure payment · Code in 5 min · Free cancellation
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